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Finite, A Simple PHP Finite State Machine

Finite is a Simple State Machine, written in PHP. It can manage any Stateful object by defining states and transitions between these states.

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Features

  • Managing State/Transition graph for an object
  • Defining and retrieving properties for states
  • Event Listenable transitions
  • Symfony2 integration
  • Custom state graph loaders
  • Twig Extension

Documentation

Documentation for master (1.1)

Getting started

Installation (via composer)

{
      "require": {
        "yohang/finite": "~1.1"
    }
}

Version note :

If your are using this library in a Symfony project, 1.1 version is only compatible with Symfony >=2.6. 1.0 is compatible with Symfony >=2.3, <2.6.

Define your Stateful Object

Your stateful object just need to implement the StatefulInterface Interface.

use Finite\StatefulInterface;

class Document implements StatefulInterface
{
        private $state;
        public function setFiniteState($state)
        {
                $this->state = $state;
        }

        public function getFiniteState()
        {
            return $this->state;
        }
}

Initializing a simple StateMachine

use Finite\StateMachine\StateMachine;
use Finite\State\State;
use Finite\State\StateInterface;

// $document = retrieve your stateful object

$sm = new StateMachine();

// Define states
$sm->addState(new State('s1', StateInterface::TYPE_INITIAL));
$sm->addState('s2');
$sm->addState('s3');
$sm->addState(new State('s4', StateInterface::TYPE_FINAL));

// Define transitions
$sm->addTransition('t12', 's1', 's2');
$sm->addTransition('t23', 's2', 's3');
$sm->addTransition('t34', 's3', 's4');
$sm->addTransition('t42', 's4', 's2');

// Initialize
$sm->setObject($document);
$sm->initialize();

// Retrieve current state
$sm->getCurrentState();

// Can we process a transition ?
$sm->can('t34');

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