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fix compile
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maddie480 authored Nov 6, 2024
1 parent 9d1f96a commit 4e926d1
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion Entities/SeekerBarrierColorController.cs
Original file line number Diff line number Diff line change
Expand Up @@ -426,7 +426,7 @@ private static void onSeekerBarrierRendererRender(On.Celeste.SeekerBarrierRender
GameplayRenderer.End();

// first, build the scene with background + gameplay that was rendered so far.
self.ensureBufferIsCorrect();
controllerOnScreen.ensureBufferIsCorrect();
Engine.Instance.GraphicsDevice.SetRenderTarget(controllerOnScreen.levelRenderTarget);
Engine.Instance.GraphicsDevice.Clear(Color.Transparent);
level.Background.Render(level);
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