Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Vael corrections #12

Open
wants to merge 16 commits into
base: develop
Choose a base branch
from

Conversation

ondravondra
Copy link

corrected vael's cleave spell id and timer
corrected vael's burning adrenaline casting order (mana user, mana user, tank, ...)
removed bug where no other vael's abilities were used when there was no mana user (return at line 291)

TheLuda and others added 16 commits September 10, 2011 14:53
CMake 2.8 and newer versions add extended platform support and allow for
builds using clang.

[1]: http://clang.llvm.org/ "C language frontend for LLVM"

Signed-off-by: TheLuda <[email protected]>
…ts Thanks Xfurry

       * The Phantasm Shade summon event has a lot of guesswork inside
       * Fly effect for Eranikus is disabled due to the impossibility to cancel the effect
       * Thanks to Nitka for providing the original patch and Patman for providing the HD video recording

Signed-off-by: Salja <[email protected]>
* Mr. Smite: Fix delay handling after he "used" his chest
* Cannon event: Improve timed handling, make code more default, fix say types

Signed-off-by: Salja <[email protected]>
…behaviour

Thanks to Faq for pointing.
Note that many of these problems are releated to default InCombat behaviour in core.
* Improve code in a few places
* Remove unneeded script for a lever

Signed-off-by: Schmoozerd <[email protected]>
…11812]

* Improve a few style thingies
* Fix a bug that would play sound with the Simulate function without having ZONE_YELL tpye
* Add support to play sound of ZONE_YELL to the whole zone
* Add support for whispered sound (currently unused)

Signed-off-by: Schmoozerd <[email protected]>
Signed-off-by: TheLuda <[email protected]>
The update was meant to update a game object template, not a creature
template.

Signed-off-by: TheLuda <[email protected]>
corrected vael's cleave spell id and timer
corrected vael's burning adrenaline casting order (mana user, mana user, tank, ...)
removed bug where no other vael's abilities were used when there was no mana user (return at line 291)
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

5 participants