Skip to content

manzarek123/gta-native-audio

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

3 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Researching how GTA does native audio.

Trying to make GTA native audio a thing... hopefully.

Any help on figuring this out is welcome!

Working:

  • example1: Single audio file under 1 mb using MultitrackSound
  • example1-1: Multiple audio files under 1mb using MultitrackSound

Not working:

  • example2: Single audio file over 1mb using MultitrackSound
    • My own audio with default configuration (same as example 1 and 1-1)
    • Audio bank loads indefinitely.
  • monkeys
    • An attempt at mimicing fbi_5_monkeys.awc implementation.
    • Result was that it did load the audio bank, but no sounds were played.

Still to try:

  • Single audio file over 1 mb using StreamingSound
  • Try wrapping in WrapperSound before exposing.

Programs

_audiogen = Tool to generate a FiveM resource from an mp3.

_dat54tree = Generate a tree from dat54 nodes.

About

No description, website, or topics provided.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published