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Prevent return of dangling Vector/QAngle to VScript #149

Prevent return of dangling Vector/QAngle to VScript

Prevent return of dangling Vector/QAngle to VScript #149

Triggered via pull request November 13, 2024 16:21
Status Success
Total duration 13m 28s
Artifacts 4

mapbase_build-sp-games.yml

on: pull_request
Matrix: games
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5 warnings
games (Debug) / Windows (VS2022)
The following actions use a deprecated Node.js version and will be forced to run on node20: microsoft/[email protected], actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
games (Release) / Windows (VS2022)
The following actions use a deprecated Node.js version and will be forced to run on node20: microsoft/[email protected], actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
games (Release) / Ubuntu (GCC/G++)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
games (Debug) / Ubuntu (GCC/G++)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Deprecation notice: v1, v2, and v3 of the artifact actions
The following artifacts were uploaded using a version of actions/upload-artifact that is scheduled for deprecation: "Linux Game SOs (server & client.so) [Debug]", "Linux Game SOs (server & client.so) [Release]", "Windows Game DLLs (server & client.dll) [Debug]", "Windows Game DLLs (server & client.dll) [Release]". Please update your workflow to use v4 of the artifact actions. Learn more: https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/

Artifacts

Produced during runtime
Name Size
Linux Game SOs (server & client.so) [Debug]
429 MB
Linux Game SOs (server & client.so) [Release]
27.5 MB
Windows Game DLLs (server & client.dll) [Debug]
36.9 MB
Windows Game DLLs (server & client.dll) [Release]
15.9 MB