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Fix bug where there are white lines between tiles when scale*256 isn't whole number #19

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merged 2 commits into from
Oct 26, 2016

Commits on Jan 4, 2016

  1. Fix bug where there are white lines between tiles

    Fix bug where there are white lines between tiles when scale*256 isn't
    whole number.
    It happens when (scale*256)%256 > 0.5.
    Rounding down when calculating tileSize fixes the issue.
    samwillis committed Jan 4, 2016
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Commits on Jun 9, 2016

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    12135de View commit details
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