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Add experimental ViewAnnotationManager.setViewAnnotationAvoidLayers for specifying layers that view annotations should avoid. The API currently only supports line layers.
Add *UseTheme String style properties to override color theme for particular color properties in all layers and their Compose counterparts.
Add support for the maxOverscaleFactorForParentTiles property in CustomRasterSource and CustomGeometrySource, allowing greater control over tile overscaling behavior when rendering custom raster tiles.
Extend tilecover for elevated roads avoiding missing road segments.
Change default value of experimental Rain.opacity to 0.19, default Rain.vignette to 0.3, Snow.opacity to 0.19, default Snow.vignette to 0.3.
Update the default value of experimental properties: default Snow.density is updated to ["interpolate",["linear"],["zoom"],11,0,13,0.85]; default Snow.opacity is updated to 1.0; default Snow.vignette is updated to ["interpolate",["linear"],["zoom"],11,0,13,0.3]; default Snow.centerThinning is updated to 0.4, default Snow.direction is updated to listOf(0.0, 50.0); default Snow.flakeSize is updated to 0.71; default Rain.density is updated to ["interpolate",["linear"],["zoom"],11,0,13,0.85]; default Rain.color is updated to ["interpolate",["linear"],["measure-light","brightness"],0,"#03113d",0.3,"#a8adbc"]; default Rain.opacity is updated to ["interpolate",["linear"],["measure-light","brightness"],0,0.88,1,0.7]; default Rain.vignette is updated to ["interpolate",["linear"],["zoom"],11,0,13,0.3]; default Rain.vignetteColor is updated to ["interpolate",["linear"],["measure-light","brightness"],0,"#001736",0.3,"#464646"]; default Rain.centerThinning is updated to 0.57; default Rain.dropletSize is updated to listOf(2.6, 18.2); default Rain.distortionStrength is updated to 0.7.
Remove @MapboxExperimental from ClipLayer.clipLayerTypes and ClipLayer.clipLayerScope.
Remove <profileable android:shell=true/> flag in release manifest.
Remove libandroid-tests-support-code.so from release AAR.
Remove experimental ShadowQuality properties from direct light layer.
[compose] Introduce experimental StyleState.colorTheme state for setting ColorTheme for the style.
[compose] Fix wrong layer order when using aboveLayer(..) composable function.
[compose] Fix annotation composable functions not working inside slot(...) composable function.
[compose] Fix annotation composable functions rendered in wrong order.
Prefer last used anchor for Dynamic View Annotation placement.
Fix out of bound issue of gradient effect.
Fix hidden elements caused by flood lighting.
Fix parsing raster sprite images with float stretch/content coordinates.
Fix glyph loading issue when incorrect glyph url is used.
Speed up start with big old offline database.
Fix disappearing tiles in some rare conditions.
Fix rasterization of images with positive mask coordinates which caused vector icons not being rasterized correctly.
Place Dynamic View Annotation further away from camera when pitch > 45. This allows Dynamic View Annotation to be placed further away from the puck so it is not repositioned frequently.
Fix visual artifacts from FillExtrusionLayer for night presets.
Fix precision issues with 3D puck and orthographic projection when zoom is more than 17. The fix prevents puck-shadow from disappearing in lower zoom scales in 2D-views.
Fix road shadows issues when far away and low zoom levels.
Fix app crash when autoMaxZoom=true.
Fix an unhandled exception occurring during config expression parsing
Mark BackgroundLayer.backgroundPitchAlignment as experimental.
Skip any map scroll (panning) if shove gesture is already in progress preventing camera flying away.
Fix crash on style reload if a config referenced in the expression was missing.
Fix high cpu usage when map goes to background.
Fix missing on style loaded call if sprite is absent in cache and there is no network connection.
Fix background layers which used images from a mapbox-hosted style.
Fix images being displayed incorrectly in some cases with line patterns and LineJoin.NONE.
Fix too early sources loaded event.
Fix to calculate image size for max text size, not for the next zoom level text size.
Fix line rendering for layers with elevated and non-elevated buckets
Dependencies
Update gl-native to v11.10.0 and common to v24.10.0.