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V0.47.0 Released

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@fuzhenn fuzhenn released this 18 Feb 09:11
· 908 commits to master since this release

新功能

  • 实现了无限远地平线,及分层的瓦片载入机制
  • VectorLayer的options中添加了hitDetect选项,用于控制是否开启鼠标检测 #1040
  • Geometry上增加cancelEdit方法,用于一次性取消所有的编辑,#1047

bug修改

  • 资源保留相对路径,不再自动转换为绝对路径, #1051
  • 解决与跨日期线有关的若干bug,#1068
  • 解决多次拖动地图变灰的问题,#1065

贡献者

@sakitam-fdd

Features

  • Implement infinite horizon and cascade tiles loading.
  • Add hitDetect option to VectorLayer to control hit detect, #1040
  • Add cancelEdit to Geometry to cancel all edits, #1047

Fixes

  • Reserve relative path of resources #1051
  • Resolve bugs related with anti-meridian, #1068
  • Resolve grey map after dragging map rapidly for several times, #1065

Contributors

@sakitam-fdd