Fix players entering enemy spawnrooms with partner taunts #23
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Related Issue
ValveSoftware/Source-1-Games#3881
Implementation
This fix adds a check if the player that initiates the taunt is inside their respawnroom, and if the round hasn't ended yet, so that players can still taunt with enemies when they lose.
Screenshots
Desktop.2025.02.25.-.13.36.36.07.DVR.mp4
Desktop.2025.02.25.-.13.37.23.08.DVR.mp4
Of course, the other way doesn't make sense, and thus is allowed
Desktop.2025.02.25.-.13.42.57.09.DVR.mp4
Checklist
tc2-mod
branch.Testing Checklist