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Bevy Volumetric Sky

Sky Model

A volumetric sky plugin for Bevy based on the Unreal Engine Atmospheric Shader paper published by Sebastian Hillaire.

Running Native app:

cargo run

Running WASM Web app:

pnpm install
pnpm build:wasm
pnpm run dev

Note: this repository is still under development and is not yet ready for production use. Releasing it for early feedback.

Related work:

References:

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Atmospheric Scattering Simulation Hillarie model for Bevy Engine

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