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Features
Open registration is now harder to enable, which should reduce the chance that Dendrite servers will be used to conduct spam or abuse attacks
Dendrite will only enable open registration if you pass the --really-enable-open-registration command line flag at startup
If open registration is enabled but this command line flag is not passed, Dendrite will fail to start up
Dendrite now supports phone-home statistic reporting
These statistics include things like the number of registered and active users, some configuration options and platform/environment details, to help us to understand how Dendrite is used
This is not enabled by default — it must be enabled in the global.report_stats section of the config file
Monolith installations can now be configured with a single global database connection pool (in global.database in the config) rather than having to configure each component separately
This also means that you no longer need to balance connection counts between different components, as they will share the same larger pool
Specific components can override the global database settings by specifying their own database block
To use only the global pool, you must configure global.database and then remove the database block from all of the component sections of the config file
A new admin API endpoint /_dendrite/admin/evacuateRoom/{roomID} has been added, allowing server admins to forcefully part all local users from a given room
The sync notifier now only loads members for the relevant rooms, which should reduce CPU usage and load on the database
A number of component interfaces have been refactored for cleanliness and developer ease
Event auth errors in the log should now be much more useful, including the reason for the event failures
The forward extremity calculation in the roomserver has been simplified
A new index has been added to the one-time keys table in the keyserver which should speed up key count lookups
Fixes
Dendrite will no longer process events for rooms where there are no local users joined, which should help to reduce CPU and RAM usage
A bug has been fixed in event auth when changing the user levels in m.room.power_levels events
Usernames should no longer be duplicated when no room name is set
Device display names should now be correctly propagated over federation
A panic when uploading cross-signing signatures has been fixed
Presence is now correctly limited in /sync based on the filters
The presence stream position returned by /sync will now be correct if no presence events were returned
The media /config endpoint will no longer return a maximum upload size field if it is configured to be unlimited in the Dendrite config
The server notices room will no longer produce "User is already joined to the room" errors
Consumer errors will no longer flood the logs during a graceful shutdown
Sync API and federation API consumers will no longer unnecessarily query added state events matching the one in the output event
The Sync API will no longer unnecessarily track invites for remote users