fix(base): clear a room's send queue and dependent event queue after removing it from the state store #4295
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Since this wasn't properly done for the dependent send queue for rooms, technically we should run a migration to look for the entries in the dependent send queue table, and remove all those that don't correspond to known room ids. I didn't bother here because the value seems quite low (this shouldn't affect many lines), but if the reviewer strongly feels about it, we could clean it up.