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Refactor properties
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matt77hias committed Sep 13, 2018
1 parent 3e82124 commit f6693d6
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Showing 4 changed files with 22 additions and 55 deletions.
24 changes: 10 additions & 14 deletions MAGE/Properties/x64_Debug.props
Original file line number Diff line number Diff line change
Expand Up @@ -8,32 +8,28 @@
<IncludePath>$(ProjectName)\src\;$(VC_IncludePath);$(WindowsSDK_IncludePath);</IncludePath>
</PropertyGroup>
<ItemDefinitionGroup>
<Xdcmake>
<OutputFile>$(ProjectName)\doc\$(TargetName).xml</OutputFile>
</Xdcmake>
<FxCompile>
<AdditionalIncludeDirectories>$(ProjectName)\shaders\</AdditionalIncludeDirectories>
</FxCompile>
<FxCompile>
<ShaderModel>5.0</ShaderModel>
<VariableName>g_%(Filename)</VariableName>
<ObjectFileOutput />
</FxCompile>
<ClCompile>
<WarningLevel>Level4</WarningLevel>
</ClCompile>
<ClCompile>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>false</ConformanceMode>
<LanguageStandard>stdcpplatest</LanguageStandard>
<XMLDocumentationFileName>$(ProjectName)\doc\</XMLDocumentationFileName>
<FloatingPointModel>Fast</FloatingPointModel>
</ClCompile>
<FxCompile>
<AdditionalIncludeDirectories>$(ProjectName)\shaders\</AdditionalIncludeDirectories>
<EnableDebuggingInformation>true</EnableDebuggingInformation>
<ShaderModel>5.0</ShaderModel>
<VariableName>g_%(Filename)</VariableName>
<ObjectFileOutput />
</FxCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
</Link>
<Xdcmake>
<OutputFile>$(ProjectName)\doc\$(TargetName).xml</OutputFile>
</Xdcmake>
</ItemDefinitionGroup>
<ItemGroup />
</Project>
20 changes: 5 additions & 15 deletions MAGE/Properties/x64_Release.props
Original file line number Diff line number Diff line change
Expand Up @@ -11,10 +11,6 @@
<ItemDefinitionGroup>
<ClCompile>
<WarningLevel>Level4</WarningLevel>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup>
<ClCompile>
<SDLCheck>true</SDLCheck>
<Optimization>Full</Optimization>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
Expand All @@ -28,26 +24,20 @@
<FloatingPointModel>Fast</FloatingPointModel>
<EnableEnhancedInstructionSet>AdvancedVectorExtensions2</EnableEnhancedInstructionSet>
</ClCompile>
<Xdcmake>
<OutputFile>$(ProjectName)\doc\$(TargetName).xml</OutputFile>
</Xdcmake>
<FxCompile />
<FxCompile />
<FxCompile>
<VariableName>g_%(Filename)</VariableName>
<ObjectFileOutput />
<AdditionalIncludeDirectories>$(ProjectName)\shaders\</AdditionalIncludeDirectories>
<EnableDebuggingInformation>true</EnableDebuggingInformation>
<ShaderModel>5.0</ShaderModel>
<VariableName>g_%(Filename)</VariableName>
<ObjectFileOutput />
</FxCompile>
<Link>
<OptimizeReferences>true</OptimizeReferences>
</Link>
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
</Link>
<Xdcmake>
<OutputFile>$(ProjectName)\doc\$(TargetName).xml</OutputFile>
</Xdcmake>
</ItemDefinitionGroup>
<ItemGroup />
</Project>
14 changes: 4 additions & 10 deletions MAGE/Properties/x86_Debug.props
Original file line number Diff line number Diff line change
Expand Up @@ -10,24 +10,16 @@
<ItemDefinitionGroup>
<ClCompile>
<WarningLevel>Level4</WarningLevel>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup>
<ClCompile>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>false</ConformanceMode>
<LanguageStandard>stdcpplatest</LanguageStandard>
<XMLDocumentationFileName>$(ProjectName)\doc\</XMLDocumentationFileName>
<FloatingPointModel>Fast</FloatingPointModel>
</ClCompile>
<Xdcmake>
<OutputFile>$(ProjectName)\doc\$(TargetName).xml</OutputFile>
</Xdcmake>
<FxCompile>
<AdditionalIncludeDirectories>$(ProjectName)\shaders\</AdditionalIncludeDirectories>
</FxCompile>
<FxCompile>
<EnableDebuggingInformation>true</EnableDebuggingInformation>
<ShaderModel>5.0</ShaderModel>
<VariableName>g_%(Filename)</VariableName>
<ObjectFileOutput />
Expand All @@ -39,6 +31,8 @@
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
</Link>
<Xdcmake>
<OutputFile>$(ProjectName)\doc\$(TargetName).xml</OutputFile>
</Xdcmake>
</ItemDefinitionGroup>
<ItemGroup />
</Project>
19 changes: 3 additions & 16 deletions MAGE/Properties/x86_Release.props
Original file line number Diff line number Diff line change
Expand Up @@ -11,10 +11,6 @@
<ItemDefinitionGroup>
<ClCompile>
<WarningLevel>Level4</WarningLevel>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup>
<ClCompile>
<SDLCheck>true</SDLCheck>
<Optimization>Full</Optimization>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
Expand All @@ -28,32 +24,23 @@
<EnableEnhancedInstructionSet>AdvancedVectorExtensions2</EnableEnhancedInstructionSet>
<FloatingPointModel>Fast</FloatingPointModel>
</ClCompile>
<Xdcmake>
<OutputFile>$(ProjectName)\doc\$(TargetName).xml</OutputFile>
</Xdcmake>
<FxCompile>
<AdditionalIncludeDirectories>$(ProjectName)\shaders\</AdditionalIncludeDirectories>
</FxCompile>
<FxCompile>
<EnableDebuggingInformation>true</EnableDebuggingInformation>
</FxCompile>
<FxCompile>
<ShaderModel>5.0</ShaderModel>
<VariableName>g_%(Filename)</VariableName>
<ObjectFileOutput />
</FxCompile>
<Lib />
<Lib>
<TargetMachine>MachineX86</TargetMachine>
</Lib>
<Link>
<OptimizeReferences>true</OptimizeReferences>
</Link>
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
</Link>
<Xdcmake>
<OutputFile>$(ProjectName)\doc\$(TargetName).xml</OutputFile>
</Xdcmake>
</ItemDefinitionGroup>
<ItemGroup />
</Project>

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