A database addon for Godot Engine. Features:
- create new databases
- saves databases into JSON files
- load databases from JSON files
- create new tables
- add and edit properties (columns) to tables
- add and edit data
How to install in your project:
- copy the "addons/godot_db_manager" directory (folder) into your project
- activate it in Godot Editor from "Project -> Project Settings -> Plugins"
Contributing to the project:
- Reporting bugs: Here is a template
- Title: should be explicit as much as possible. Add "[BUG]" and "[Version]" tags in the title
- Description: must NOT be blank; add as much words as possible explaining the bug and add reproduction steps
- Add links to screenshots / movies if possible.
- Ask for improvements: Here is a template
- Title: should be explicit as much as possible. Add "[IMPROVEMENT]" tag in the title
- Description: must NOT be blank; add as much words as possible explaining the request of the improvement
- Add links to screenshots / movies if possible.
- Ask to become a collaborator:
- Send an e-mail to the owner of the project
Current version: working on 2.0 alpha
- Warning: this is not a final(stable) version. When using this tool, make sure to backup JSON files provided by this tool.
TODO: https://github.com/radubolovan/Godot-Database-Manager/blob/2.0/docs/2_0_todo.txt