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migrate leftover profiles to localizedStrings
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@@ -9,34 +9,38 @@ export const julian: Profile = { | |
{ type: BasicSocial.linkedin, userName: 'julian-di-luzio' }, | ||
{ type: SpecialSocial.email, email: '[email protected]' }, | ||
], | ||
shortText: 'cyber security enthusiast, baseball player, biker.', | ||
meta: { basedIn: { country: 'Germany', city: 'Munich' } }, | ||
shortText: { | ||
en: 'Cyber security enthusiast, baseball player, biker.', | ||
de: 'Cyber-Security-Enthusiast, Baseballspieler, Biker.', | ||
}, | ||
meta: { | ||
basedIn: { | ||
country: { en: 'Germany', de: 'Deutschland' }, | ||
city: { en: 'Munich', de: 'München' }, | ||
}, | ||
}, | ||
}, | ||
highlights: { | ||
title: 'Favorite Technologies', | ||
title: { en: 'Favorite Technologies', de: 'Lieblings-Technologien' }, | ||
list: [ | ||
{ title: 'Linux' }, | ||
{ title: 'Windows' }, | ||
{ title: 'Kali' }, | ||
{ title: 'Bash' }, | ||
{ title: 'Powershell' }, | ||
{ title: 'Python' }, | ||
{ title: 'Golang' }, | ||
{ title: 'Kubernetes' }, | ||
{ title: 'Ansible' }, | ||
{ title: 'Terraform' }, | ||
{ title: 'Gitlab / Gitlab CI' }, | ||
{ title: 'Prometheus' }, | ||
{ title: 'Grafana' }, | ||
{ title: { en: 'Linux' } }, | ||
{ title: { en: 'Windows' } }, | ||
{ title: { en: 'Kali' } }, | ||
{ title: { en: 'Bash' } }, | ||
{ title: { en: 'Powershell' } }, | ||
{ title: { en: 'Python' } }, | ||
{ title: { en: 'Golang' } }, | ||
{ title: { en: 'Kubernetes' } }, | ||
{ title: { en: 'Ansible' } }, | ||
{ title: { en: 'Terraform' } }, | ||
{ title: { en: 'Gitlab / Gitlab CI' } }, | ||
{ title: { en: 'Prometheus' } }, | ||
{ title: { en: 'Grafana' } }, | ||
], | ||
}, | ||
|
||
projects: { | ||
orderBy: 'timeframe', | ||
list: [], | ||
final: { | ||
title: 'Want to see more?', | ||
text: 'If you want to see some side projects, take a look at my GitHub.', | ||
}, | ||
}, | ||
}; |
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@@ -14,134 +14,163 @@ export const marc: Profile = { | |
{ type: BasicSocial.linkedin, userName: 'marcdiluzio' }, | ||
{ type: SpecialSocial.email, email: '[email protected]' }, | ||
], | ||
shortText: '', | ||
meta: { basedIn: { country: 'England', city: 'London' } }, | ||
shortText: { en: '' }, | ||
meta: { basedIn: { country: { en: 'England' }, city: { en: 'London' } } }, | ||
}, | ||
highlights: { | ||
title: 'Favorite Technologies', | ||
title: { en: 'Favorite Technologies', de: 'Lieblings-Technologien' }, | ||
list: [ | ||
{ title: 'C#' }, | ||
{ title: 'C++' }, | ||
{ title: 'C' }, | ||
{ title: 'Linux' }, | ||
{ title: 'Python' }, | ||
{ title: 'Bash' }, | ||
{ title: 'Unity' }, | ||
{ title: 'Docker' }, | ||
{ title: 'ASP.Net' }, | ||
{ title: 'Golang' }, | ||
{ title: 'SQL' }, | ||
{ title: 'K8s' }, | ||
{ title: 'OpenGL' }, | ||
{ title: 'Vulkan' }, | ||
{ title: 'Perl' }, | ||
{ title: { en: 'C#' } }, | ||
{ title: { en: 'C++' } }, | ||
{ title: { en: 'C' } }, | ||
{ title: { en: 'Linux' } }, | ||
{ title: { en: 'Python' } }, | ||
{ title: { en: 'Bash' } }, | ||
{ title: { en: 'Unity' } }, | ||
{ title: { en: 'Docker' } }, | ||
{ title: { en: 'ASP.Net' } }, | ||
{ title: { en: 'Golang' } }, | ||
{ title: { en: 'SQL' } }, | ||
{ title: { en: 'K8s' } }, | ||
{ title: { en: 'OpenGL' } }, | ||
{ title: { en: 'Vulkan' } }, | ||
{ title: { en: 'Perl' } }, | ||
], | ||
}, | ||
projects: { | ||
orderBy: 'timeframe', | ||
list: [ | ||
{ | ||
title: 'Unity', | ||
role: 'Lead Software Engineer', | ||
title: { en: 'Unity' }, | ||
role: { en: 'Lead Software Engineer' }, | ||
url: 'https://unity.com/', | ||
image: 'unity.png', | ||
description: | ||
'Leading a tools team in Release Engineering, working on a variety of projects focusing on better release workflows, bug tracking and quality barriers.', | ||
description: { | ||
en: 'Leading a tools team in Release Engineering, working on a variety of projects focusing on better release workflows, bug tracking and quality barriers.', | ||
}, | ||
timeframe: { | ||
start: new Date(2021, 12), | ||
end: 'current', | ||
}, | ||
showInProfile: true, | ||
type: ProjectType.job, | ||
technologies: ['ASP.NET', 'Kubernetes', 'CI/CD'], | ||
highlights: ['Building a team of fantastic developers'], | ||
technologies: [ | ||
{ en: 'ASP.NET' }, | ||
{ en: 'Kubernetes' }, | ||
{ en: 'CI/CD' }, | ||
], | ||
highlights: [{ en: 'Building a team of fantastic developers' }], | ||
}, | ||
{ | ||
title: 'Unity', | ||
role: 'Senior Software Engineer', | ||
title: { en: 'Unity' }, | ||
role: { en: 'Senior Software Engineer' }, | ||
url: 'https://unity.com/', | ||
image: 'unity.png', | ||
description: | ||
'Worked in Sustained Engineering, focusing on Linux bugs and infrastructure.', | ||
description: { | ||
en: 'Worked in Sustained Engineering, focusing on Linux bugs and infrastructure.', | ||
}, | ||
timeframe: { | ||
start: new Date(2018, 4), | ||
end: new Date(2021, 12), | ||
}, | ||
showInProfile: true, | ||
type: ProjectType.job, | ||
highlights: ['Releasing the Linux Editor out of Preview'], | ||
technologies: ['C/C++/C#', 'Vulkan/OpenGL', 'CI/CD'], | ||
highlights: [{ en: 'Releasing the Linux Editor out of Preview' }], | ||
technologies: [ | ||
{ en: 'C/C++/C#' }, | ||
{ en: 'Vulkan/OpenGL' }, | ||
{ en: 'CI/CD' }, | ||
], | ||
}, | ||
{ | ||
title: 'Rove', | ||
role: 'Developer and Designer', | ||
title: { en: 'Rove' }, | ||
role: { en: 'Developer and Designer' }, | ||
url: 'https://github.com/mdiluz/rove', | ||
image: 'rove.png', | ||
description: | ||
'An asynchronous nomadic game about exploring as part of a loose community.', | ||
description: { | ||
en: 'An asynchronous nomadic game about exploring as part of a loose community.', | ||
}, | ||
timeframe: { | ||
start: new Date(2020, 3), | ||
end: 'current', | ||
}, | ||
showInProfile: true, | ||
type: ProjectType.sideproject, | ||
technologies: ['Golang', 'protobuf', 'GRPC'], | ||
technologies: [{ en: 'Golang' }, { en: 'protobuf' }, { en: 'GRPC' }], | ||
}, | ||
|
||
{ | ||
title: 'GameMode', | ||
role: 'Founding Developer, now Contributor', | ||
title: { en: 'GameMode' }, | ||
role: { en: 'Founding Developer, now Contributor' }, | ||
url: 'https://github.com/FeralInteractive/gamemode', | ||
description: 'An open source operating system optimiser for Linux', | ||
description: { | ||
en: 'An open source operating system optimiser for Linux', | ||
}, | ||
timeframe: { | ||
start: new Date(2018, 3), | ||
end: 'current', | ||
}, | ||
showInProfile: true, | ||
type: ProjectType.sideproject, | ||
highlights: [ | ||
'Added as a default package shipped with all Ubuntu Desktop installs', | ||
{ | ||
en: 'Added as a default package shipped with all Ubuntu Desktop installs', | ||
}, | ||
], | ||
technologies: [ | ||
{ en: 'C' }, | ||
{ en: 'SDbus' }, | ||
{ en: 'Meson' }, | ||
{ en: 'Inih' }, | ||
], | ||
technologies: ['C', 'SDbus', 'Meson', 'Inih'], | ||
}, | ||
{ | ||
title: 'Feral Interactive', | ||
role: 'Linux Group lead', | ||
title: { en: 'Feral Interactive' }, | ||
role: { en: 'Linux Group lead' }, | ||
url: 'https://www.feralinteractive.com/en/', | ||
image: 'feral_interactive.png', | ||
description: | ||
'Lead the Linux platform development while porting many AAA games such as XCOM2, Mad Max and HITMAN', | ||
description: { | ||
en: 'Lead the Linux platform development while porting many AAA games such as XCOM2, Mad Max and HITMAN', | ||
}, | ||
timeframe: { | ||
start: new Date(2013, 8), | ||
end: new Date(2015, 5), | ||
}, | ||
showInProfile: true, | ||
type: ProjectType.job, | ||
highlights: [ | ||
'Built a small team of great developers', | ||
'Spearheaded Vulkan games development on Linux with Mad Max', | ||
'Shipped over 30 titles to Linux', | ||
{ en: 'Built a small team of great developers' }, | ||
{ en: 'Spearheaded Vulkan games development on Linux with Mad Max' }, | ||
{ en: 'Shipped over 30 titles to Linux' }, | ||
], | ||
technologies: ['C++', 'Vulkan/OpenGL'], | ||
technologies: [{ en: 'C++' }, { en: 'Vulkan/OpenGL' }], | ||
}, | ||
{ | ||
title: 'Feral Interactive', | ||
role: 'Software Developer', | ||
title: { en: 'Feral Interactive' }, | ||
role: { en: 'Software Developer' }, | ||
url: 'https://www.feralinteractive.com/en/', | ||
image: 'feral_interactive.png', | ||
description: | ||
'Worked on Mac and Linux ports for a variety of games including ROME: Total War, Tomb Raider and XCOM', | ||
description: { | ||
en: 'Worked on Mac and Linux ports for a variety of games including ROME: Total War, Tomb Raider and XCOM', | ||
}, | ||
timeframe: { | ||
start: new Date(2015, 5), | ||
end: new Date(2018, 3), | ||
}, | ||
showInProfile: true, | ||
type: ProjectType.job, | ||
highlights: [ | ||
"Shipped a single executable supporting both ROME and it's standalone expansions on Mac", | ||
'Worked on shipping the first Linux game Feral sold', | ||
{ | ||
en: "Shipped a single executable supporting both ROME and it's standalone expansions on Mac", | ||
}, | ||
{ en: 'Worked on shipping the first Linux game Feral sold' }, | ||
], | ||
technologies: [ | ||
{ en: 'C++' }, | ||
{ en: 'OpenGL' }, | ||
{ en: 'CMake' }, | ||
{ en: 'Perl' }, | ||
], | ||
technologies: ['C++', 'OpenGL', 'CMake', 'Perl'], | ||
}, | ||
], | ||
}, | ||
|