This project attempts to deserialize a .NET object.
I created this project because I could not find any other library that could do what I wanted.
This is a toy project.
- Simplfy the code
- Added more primitive types (unsigned ints, signed byte)
- Fixed multidimensional code to actually read the proper amount, logic might not be 100% great
- Fixed all array types to do the right thing
- Fixed so the arrays use the array filler schema type properly (8 bit and 32bit)
- Use cmake to build now
- Should work with any compiler ?
- Code is seprated into library and a example app program
- User Classes
- System Classes
- Generic Classes
- Arrays
- Most primatives (IntXX, Double, DateTime, string)
- Multiple Serialized Assemblies
- member references are hooked up properly now.
- Add More types (some primatives not supported, but easily added)
- Try to reduce allocs