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Nomic is a game in which changing the rules is a move. Let's play!

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Github Nomic

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This is an instance of the game Nomic driven by Github interactions:

What is Nomic

"Nomic is a game in which changing the rules is a move. In that respect it differs from almost every other game. The primary activity of Nomic is proposing changes in the rules, debating the wisdom of changing them in that way, voting on the changes, deciding what can and cannot be done afterwards, and doing it. Even this core of the game, of course, can be changed." -- Peter Suber, The Paradox of Self-Amendment

Getting Started

Gameplay consists of:

  1. Follow the existing rules. Questions can be asked via Issues.
  2. A Player proposes a rule-change to an existing (or entirely new) rule via Pull Request.
  3. Players discuss and vote on proposals, earning points in the process.

The game is won when the first user reaches +200 points or is stuck on a turn that is an impossible position and it cannot be resolved through discussion or jurisdiction within the game.

Joining the game

  1. Vote
  2. Suggests a rule-change.

Minimum rules worth knowing

Here are the basic set of rules that describe the parameters of the game. All rules are subject to change (even 'immutable' rules), as that is central to the game.

  1. Players vote on and submit rule-changes to evolve the game
  2. Disputes are resolved through Call For Judgments by choosing another Player as a nuetral arbitrator.

Ground Rules

Rule Mutable Brief Description
101 N All players must always abide by all the rules
116 N Whatever is not prohibited or regulated by a rule is permitted and unregulated

Player Actions

Rule Mutable Brief Description
309 Y Every player is an eligible voter
307 Y Each player always has exactly one vote
202 Y One turn consists of: (1) proposing one rule-change and having it voted on, and (2) adding a computed value to your score

Rule-changes

Rule Mutable Brief Description
111 N If a rule-change as proposed is unclear then the other players may suggest amendments or argue against the proposal before the vote.
104 N All rule-changes proposed in the proper way shall be voted on
205 Y An adopted rule-change takes effect the moment of the completion of the vote that adopted it.

End-game

Rule Mutable Brief Description
208 Y The winner of the Round is the first Player to achieve 200 (positive) points.
213 Y If the rules are changed so that further play is impossible, then the first player unable to complete a turn is the winner.
301 Y The nomic itself does not end and the ruleset remains unchanged.

Meta game

The Wiki and Issues are intended to be 'out of bounds' or meta-game (in so much as such a thing is possible in Nomic) and used for coordination and clarification of the game's process by Players and spectators alike.

Influences

Formatting for these documents was inspired by chef-rfc.

This repository was inspired by a Hacker News comment by ChrisAcky and follows in the footsteps of other Nomic Github games:

Copyright

All information on this site is public domain and may be distributed or copied unless otherwise specified.

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Nomic is a game in which changing the rules is a move. Let's play!

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