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Visualizing JavaScript source code as navigable 3D cities

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JSCity

JSCity is an implementation of the Code City metaphor for visualizing source code. We adapted and implemented this metaphor for JavaScript, using the three.js 3D library. JSCity represents a JavaScript program as a city; folders are districts and files are sub-districts; the buildings are functions; inner functions are represented as buildings on the top of their nested function/building. The Number Of Lines of Source (LOC) represents the height of the buildings/functions; the Number Of Variables (NOV) in a function correlates to the building's base size. Blue buildings denote named functions; green buildings are anonymous functions.

For examples of cities check: Wiki.

Steps to see your first 3D Javascript City.

  • Install nodejs. You can download it from https://nodejs.org/en/.

  • Install MySQL Server (https://dev.mysql.com/downloads/mysql/). If you already have the mysql on your computer jump to step * Start the MySQL server.

  • Run the script schema.sql located inside of sql diretory.

    • The schema.sql creates a database called jscity
    • The schema.sql comes with a sample of data city
  • Setup the config.json, located inside of js directory, if necessary. This file is already set up with the sample below and if you prefer you can use it.

"host": "localhost",
"user": "jscity"
"password": "",
"database": "jscity"
  • Open nodeJs console and go to the js directory from JSCity.
cd /path-to-jscity-directory/js
  • Start the application server using the command.
node server.js
  • Using your browser, access the url below to open the jscity system:
http://localhost:8888/
  • Select the system from the combobox and wait for the end of city design.

How to generate a city

  • Certify that you have nodejs and MySQL server installed on your computer.
  • Unpack your desired project and take a note of the path to access it. For this sample let`s imagine that my desired project is placed inside the following path:
path-to-jscity-directory/js/backend/system/
  • Make sure the generator.js file is placed inside your project directory. e.g:
path-to-jscity-directory/js/backend/system/name-of-your-project/
  • Check the lib folder and config.json file are in your project's parent directory. e.g.:
path-to-jscity-directory/js/backend/system/
  • There should also be a copy of config.json in the js directory:
path-to-jscity-directory/js
  • Make sure that your MySQL server is started. If it isn`t, start the MySQL server.
  • Open nodeJs console and go to the js directory from JSCity
cd /path-to-jscity-directory/js
  • Start the application server using the command:
node server.js
  • Open another nodejs console and go to the directory that you placed your desired project.
cd /path-to-jscity-directory/js/backend/system/name-of-your-project/
  • Run the generator.js followed by the path of your project , a parameter -c and a name to your city. The line below shows an example of how the command is supposed to be.
node generator.js path-to-project-diretory -c "Name Your Project"

This command reads all js files in the directory and its subdirectories and inserts all the information needed in the database to design the city. Remember to specify your project source code correct path, because some github cloned projects come with sample codes , minify libraries and other codes that don`t represent the real core of the system.

node generator.js ./backend/system/name-of-your-project/src/ -c "City Name"

In some cases the analysed project have at the end of the file, unfinished functions that close in another file. This may be the reason of problems at the parser, causing troubles in generating data cities. In that case, you should unify the archives or use the comand bellow to ignore parser errors.

node generator.js ./backend/system/name-of-your-project/src/ -c "City Name"
  • Wait for the end of the process.
  • Use your browser to access the url below to open the jscity system:
http://localhost:8888/
  • Select the system from the combobox and wait for the end of city design.

City Controls

We`ve implemented two types of visualization controls. The default control is an Orbital but you can easily change to a first person control by accessing the controls menu.

How to use the controls

ORBITAL

  • Click drag with left button to orbit the current view
  • Click and drag right to move about the screen plane
  • Use the arrow keys to move about the screen plane
  • Use the centre button / mouse wheel to zoom in or zoon out

FIRST PERSON

  • Click and drag to look
  • Use W A S D or arrow keys to move
  • Press space to reset city display
  • Use + or - on the numeric keypad to change movement speed.
  • You can see at the topbar a value of the speed movement. The higher the number of the speed movement the faster you zoom in or zoom out.
  • Press * key to return to standard speed

Libraries Used

node.js

nodemon

forever

mime

mysql

nomnom

esprima

three.js

stats.js

mootools

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