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skyclouds2001 committed Sep 21, 2024
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browser-compat: api.WebGL2RenderingContext.beginQuery
---

{{APIRef("WebGL")}}
{{APIRef("WebGL")}}{{AvailableInWorkers}}

The **`WebGL2RenderingContext.beginQuery()`** method of the [WebGL 2 API](/en-US/docs/Web/API/WebGL_API) starts an asynchronous query. The
`target` parameter indicates which kind of query to begin.
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browser-compat: api.WebGL2RenderingContext.beginTransformFeedback
---

{{APIRef("WebGL")}}
{{APIRef("WebGL")}}{{AvailableInWorkers}}

The **`WebGL2RenderingContext.beginTransformFeedback()`**
method of the [WebGL 2 API](/en-US/docs/Web/API/WebGL_API) starts a transform
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browser-compat: api.WebGL2RenderingContext.bindBufferBase
---

{{APIRef("WebGL")}}
{{APIRef("WebGL")}}{{AvailableInWorkers}}

The **`WebGL2RenderingContext.bindBufferBase()`** method of the
[WebGL 2 API](/en-US/docs/Web/API/WebGL_API) binds a given
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browser-compat: api.WebGL2RenderingContext.bindBufferRange
---

{{APIRef("WebGL")}}
{{APIRef("WebGL")}}{{AvailableInWorkers}}

The **`WebGL2RenderingContext.bindBufferRange()`** method of
the [WebGL 2 API](/en-US/docs/Web/API/WebGL_API) binds a range of a given
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browser-compat: api.WebGL2RenderingContext.bindSampler
---

{{APIRef("WebGL")}}
{{APIRef("WebGL")}}{{AvailableInWorkers}}

The **`WebGL2RenderingContext.bindSampler()`** method of the [WebGL 2 API](/en-US/docs/Web/API/WebGL_API) binds a
passed {{domxref("WebGLSampler")}} object to the texture unit at the passed index.
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browser-compat: api.WebGL2RenderingContext.bindTransformFeedback
---

{{APIRef("WebGL")}}
{{APIRef("WebGL")}}{{AvailableInWorkers}}

The **`WebGL2RenderingContext.bindTransformFeedback()`** method
of the [WebGL 2 API](/en-US/docs/Web/API/WebGL_API) binds a
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browser-compat: api.WebGL2RenderingContext.bindVertexArray
---

{{APIRef("WebGL")}}
{{APIRef("WebGL")}}{{AvailableInWorkers}}

The **`WebGL2RenderingContext.bindVertexArray()`** method of
the [WebGL 2 API](/en-US/docs/Web/API/WebGL_API) binds a
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browser-compat: api.WebGL2RenderingContext.blitFramebuffer
---

{{APIRef("WebGL")}}
{{APIRef("WebGL")}}{{AvailableInWorkers}}

The **`WebGL2RenderingContext.blitFramebuffer()`** method of
the [WebGL 2 API](/en-US/docs/Web/API/WebGL_API) transfers a block of pixels
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browser-compat: api.WebGL2RenderingContext.bufferData
---

{{APIRef("WebGL")}}
{{APIRef("WebGL")}}{{AvailableInWorkers}}

The **`WebGL2RenderingContext.bufferData()`** method of the [WebGL API](/en-US/docs/Web/API/WebGL_API) creates and initializes the buffer object's data store.

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browser-compat: api.WebGL2RenderingContext.bufferSubData
---

{{APIRef("WebGL")}}
{{APIRef("WebGL")}}{{AvailableInWorkers}}

The **`WebGL2RenderingContext.bufferSubData()`** method of the
[WebGL API](/en-US/docs/Web/API/WebGL_API) updates a subset of a buffer
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browser-compat: api.WebGL2RenderingContext.clearBufferiv
---

{{APIRef("WebGL")}}
{{APIRef("WebGL")}}{{AvailableInWorkers}}

The **`WebGL2RenderingContext.clearBuffer[fiuv]()`** methods of
the [WebGL 2 API](/en-US/docs/Web/API/WebGL_API) clear buffers from the
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browser-compat: api.WebGL2RenderingContext.clientWaitSync
---

{{APIRef("WebGL")}}
{{APIRef("WebGL")}}{{AvailableInWorkers}}

The **`WebGL2RenderingContext.clientWaitSync()`** method of the
[WebGL 2 API](/en-US/docs/Web/API/WebGL_API) blocks and waits for a
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browser-compat: api.WebGL2RenderingContext.compressedTexImage3D
---

{{APIRef("WebGL")}}
{{APIRef("WebGL")}}{{AvailableInWorkers}}

The **`compressedTexImage3D()`** method of the {{domxref("WebGL2RenderingContext")}} interface
of the [WebGL API](/en-US/docs/Web/API/WebGL_API) specifies a three-dimensional texture image in a compressed format.
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browser-compat: api.WebGL2RenderingContext.compressedTexSubImage3D
---

{{APIRef("WebGL")}}
{{APIRef("WebGL")}}{{AvailableInWorkers}}

The **`WebGL2RenderingContext.compressedTexSubImage3D()`**
method of the [WebGL API](/en-US/docs/Web/API/WebGL_API) specifies a
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browser-compat: api.WebGL2RenderingContext.copyBufferSubData
---

{{APIRef("WebGL")}}
{{APIRef("WebGL")}}{{AvailableInWorkers}}

The **`WebGL2RenderingContext.copyBufferSubData()`** method of
the [WebGL 2 API](/en-US/docs/Web/API/WebGL_API) copies part of the data of a
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browser-compat: api.WebGL2RenderingContext.copyTexSubImage3D
---

{{APIRef("WebGL")}}
{{APIRef("WebGL")}}{{AvailableInWorkers}}

The **`WebGL2RenderingContext.copyTexSubImage3D()`** method of
the [WebGL API](/en-US/docs/Web/API/WebGL_API) copies pixels from the current
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browser-compat: api.WebGL2RenderingContext.createQuery
---

{{APIRef("WebGL")}}
{{APIRef("WebGL")}}{{AvailableInWorkers}}

The **`WebGL2RenderingContext.createQuery()`** method of the [WebGL 2 API](/en-US/docs/Web/API/WebGL_API) creates and initializes
{{domxref("WebGLQuery")}} objects, which provide ways to asynchronously query for
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browser-compat: api.WebGL2RenderingContext.createSampler
---

{{APIRef("WebGL")}}
{{APIRef("WebGL")}}{{AvailableInWorkers}}

The **`WebGL2RenderingContext.createSampler()`** method of the
[WebGL 2 API](/en-US/docs/Web/API/WebGL_API) creates and initializes
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browser-compat: api.WebGL2RenderingContext.createTransformFeedback
---

{{APIRef("WebGL")}}
{{APIRef("WebGL")}}{{AvailableInWorkers}}

The **`WebGL2RenderingContext.createTransformFeedback()`**
method of the [WebGL 2 API](/en-US/docs/Web/API/WebGL_API) creates and
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browser-compat: api.WebGL2RenderingContext.createVertexArray
---

{{APIRef("WebGL")}}
{{APIRef("WebGL")}}{{AvailableInWorkers}}

The **`WebGL2RenderingContext.createVertexArray()`** method of
the [WebGL 2 API](/en-US/docs/Web/API/WebGL_API) creates and initializes a
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browser-compat: api.WebGL2RenderingContext.endQuery
---

{{APIRef("WebGL")}}
{{APIRef("WebGL")}}{{AvailableInWorkers}}

The **`WebGL2RenderingContext.endQuery()`** method of the [WebGL 2 API](/en-US/docs/Web/API/WebGL_API) marks the end of a given query
target.
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browser-compat: api.WebGL2RenderingContext.endTransformFeedback
---

{{APIRef("WebGL")}}
{{APIRef("WebGL")}}{{AvailableInWorkers}}

The **`WebGL2RenderingContext.endTransformFeedback()`** method
of the [WebGL 2 API](/en-US/docs/Web/API/WebGL_API) ends a transform feedback
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browser-compat: api.WebGL2RenderingContext.fenceSync
---

{{APIRef("WebGL")}}
{{APIRef("WebGL")}}{{AvailableInWorkers}}

The **`WebGL2RenderingContext.fenceSync()`** method of the [WebGL 2 API](/en-US/docs/Web/API/WebGL_API) creates a new
{{domxref("WebGLSync")}} object and inserts it into the GL command stream.
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browser-compat: api.WebGL2RenderingContext.framebufferTextureLayer
---

{{APIRef("WebGL")}}
{{APIRef("WebGL")}}{{AvailableInWorkers}}

The **`WebGL2RenderingContext.framebufferTextureLayer()`**
method of the [WebGL 2 API](/en-US/docs/Web/API/WebGL_API) attaches a single
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2 changes: 1 addition & 1 deletion files/en-us/web/api/webgl2renderingcontext/index.md
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browser-compat: api.WebGL2RenderingContext
---

{{APIRef("WebGL")}}
{{APIRef("WebGL")}}{{AvailableInWorkers}}

The **WebGL2RenderingContext** interface provides the OpenGL ES 3.0 rendering context for the drawing surface of an HTML {{HTMLElement("canvas")}} element.

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browser-compat: api.WebGL2RenderingContext.invalidateFramebuffer
---

{{APIRef("WebGL")}}
{{APIRef("WebGL")}}{{AvailableInWorkers}}

The **`WebGL2RenderingContext.invalidateFramebuffer()`** method
of the [WebGL 2 API](/en-US/docs/Web/API/WebGL_API) invalidates the contents
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browser-compat: api.WebGL2RenderingContext.invalidateSubFramebuffer
---

{{APIRef("WebGL")}}
{{APIRef("WebGL")}}{{AvailableInWorkers}}

The **`WebGL2RenderingContext.invalidateSubFramebuffer()`**
method of the [WebGL 2 API](/en-US/docs/Web/API/WebGL_API) invalidates
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browser-compat: api.WebGL2RenderingContext.isQuery
---

{{APIRef("WebGL")}}
{{APIRef("WebGL")}}{{AvailableInWorkers}}

The **`WebGL2RenderingContext.isQuery()`** method of the [WebGL 2 API](/en-US/docs/Web/API/WebGL_API) returns `true` if the
passed object is a valid {{domxref("WebGLQuery")}} object.
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browser-compat: api.WebGL2RenderingContext.isSampler
---

{{APIRef("WebGL")}}
{{APIRef("WebGL")}}{{AvailableInWorkers}}

The **`WebGL2RenderingContext.isSampler()`** method of the [WebGL 2 API](/en-US/docs/Web/API/WebGL_API) returns `true` if the
passed object is a valid {{domxref("WebGLSampler")}} object.
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2 changes: 1 addition & 1 deletion files/en-us/web/api/webgl2renderingcontext/issync/index.md
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browser-compat: api.WebGL2RenderingContext.isSync
---

{{APIRef("WebGL")}}
{{APIRef("WebGL")}}{{AvailableInWorkers}}

The **`WebGL2RenderingContext.isSync()`** method of the [WebGL 2 API](/en-US/docs/Web/API/WebGL_API) returns `true` if the
passed object is a valid {{domxref("WebGLSync")}} object.
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browser-compat: api.WebGL2RenderingContext.isTransformFeedback
---

{{APIRef("WebGL")}}
{{APIRef("WebGL")}}{{AvailableInWorkers}}

The **`WebGL2RenderingContext.isTransformFeedback()`** method
of the [WebGL 2 API](/en-US/docs/Web/API/WebGL_API) returns `true`
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browser-compat: api.WebGL2RenderingContext.isVertexArray
---

{{APIRef("WebGL")}}
{{APIRef("WebGL")}}{{AvailableInWorkers}}

The **`WebGL2RenderingContext.isVertexArray()`** method of the
[WebGL API](/en-US/docs/Web/API/WebGL_API) returns `true` if the
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browser-compat: api.WebGL2RenderingContext.pauseTransformFeedback
---

{{APIRef("WebGL")}}
{{APIRef("WebGL")}}{{AvailableInWorkers}}

The **`WebGL2RenderingContext.pauseTransformFeedback()`**
method of the [WebGL 2 API](/en-US/docs/Web/API/WebGL_API) pauses a transform
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browser-compat: api.WebGL2RenderingContext.readBuffer
---

{{APIRef("WebGL")}}
{{APIRef("WebGL")}}{{AvailableInWorkers}}

The **`WebGL2RenderingContext.readBuffer()`** method of the [WebGL 2 API](/en-US/docs/Web/API/WebGL_API) selects a color buffer as the
source for pixels for subsequent calls to
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browser-compat: api.WebGL2RenderingContext.renderbufferStorageMultisample
---

{{APIRef("WebGL")}}
{{APIRef("WebGL")}}{{AvailableInWorkers}}

The
**`WebGL2RenderingContext.renderbufferStorageMultisample()`**
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browser-compat: api.WebGL2RenderingContext.resumeTransformFeedback
---

{{APIRef("WebGL")}}
{{APIRef("WebGL")}}{{AvailableInWorkers}}

The **`WebGL2RenderingContext.resumeTransformFeedback()`**
method of the [WebGL 2 API](/en-US/docs/Web/API/WebGL_API) resumes a
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browser-compat: api.WebGL2RenderingContext.samplerParameteri
---

{{APIRef("WebGL")}}
{{APIRef("WebGL")}}{{AvailableInWorkers}}

The **`WebGL2RenderingContext.samplerParameter[if]()`** methods
of the [WebGL 2 API](/en-US/docs/Web/API/WebGL_API) set
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browser-compat: api.WebGL2RenderingContext.texImage3D
---

{{APIRef("WebGL")}}
{{APIRef("WebGL")}}{{AvailableInWorkers}}

The **`WebGLRenderingContext.texImage3D()`** method of the [WebGL API](/en-US/docs/Web/API/WebGL_API) specifies a three-dimensional
texture image.
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browser-compat: api.WebGL2RenderingContext.texStorage2D
---

{{APIRef("WebGL")}}
{{APIRef("WebGL")}}{{AvailableInWorkers}}

The **`WebGL2RenderingContext.texStorage2D()`** method of the
[WebGL API](/en-US/docs/Web/API/WebGL_API) specifies all levels of
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browser-compat: api.WebGL2RenderingContext.texStorage3D
---

{{APIRef("WebGL")}}
{{APIRef("WebGL")}}{{AvailableInWorkers}}

The **`WebGL2RenderingContext.texStorage3D()`** method of the
[WebGL API](/en-US/docs/Web/API/WebGL_API) specifies all levels of a
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browser-compat: api.WebGL2RenderingContext.texSubImage3D
---

{{APIRef("WebGL")}}
{{APIRef("WebGL")}}{{AvailableInWorkers}}

The **`WebGL2RenderingContext.texSubImage3D()`** method of the
[WebGL API](/en-US/docs/Web/API/WebGL_API) specifies a sub-rectangle of the
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browser-compat: api.WebGL2RenderingContext.transformFeedbackVaryings
---

{{APIRef("WebGL")}}
{{APIRef("WebGL")}}{{AvailableInWorkers}}

The **`WebGL2RenderingContext.transformFeedbackVaryings()`**
method of the [WebGL 2 API](/en-US/docs/Web/API/WebGL_API) specifies values
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browser-compat: api.WebGL2RenderingContext.uniform1ui
---

{{APIRef("WebGL")}}
{{APIRef("WebGL")}}{{AvailableInWorkers}}

The **`WebGL2RenderingContext.uniform[1234][uif][v]()`**
methods of the [WebGL API](/en-US/docs/Web/API/WebGL_API) specify values of
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browser-compat: api.WebGL2RenderingContext.uniformBlockBinding
---

{{APIRef("WebGL")}}
{{APIRef("WebGL")}}{{AvailableInWorkers}}

The **`WebGL2RenderingContext.uniformBlockBinding()`** method
of the [WebGL 2 API](/en-US/docs/Web/API/WebGL_API) assigns binding points
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