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12 changes: 12 additions & 0 deletions .github/labeler.yml
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@@ -1,3 +1,15 @@
system:
- package.json
- yarn.lock
- .github/**/*
- .husky/**/*
- .vscode/**/*
- .*
- scripts/**/*
- tests/**/*
- jest.config.json
- front-matter-config.json

Content:Accessibility:
- files/en-us/web/accessibility/**/*
Content:CSS:
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1 change: 1 addition & 0 deletions .github/workflows/markdown-lint-fix.yml
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Expand Up @@ -28,6 +28,7 @@ jobs:

- name: Lint markdown files
run: |
yarn content fix-flaws
yarn fix:md
yarn fix:fm
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52 changes: 28 additions & 24 deletions .markdownlint-cli2.jsonc
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@@ -1,35 +1,38 @@
// This file defines our configuration for Markdownlint. See
// https://github.com/DavidAnson/markdownlint/blob/main/doc/Rules.md
// for more details on each rule.

{
"config": {
"default": true,
// MD001 - Heading levels should only increment by one level at a time.
// -> Disabled, as some callouts include headings.
"MD001": false,
"MD004": {
// Disabled, as some callouts include headings.
"header-increment": false,
"ul-style": {
"style": "dash"
},
"MD007": {
"ul-indent": {
"indent": 2
},
"MD010": {
"no-hard-tabs": {
"spaces_per_tab": 2
},
"MD013": false,
"MD024": {
"line-length": false,
"no-duplicate-header": {
"allow_different_nesting": true
},
"MD025": {
"single-title": {
"front_matter_title": "^\\s*title\\s*[:=]"
},
"MD026": {
"no-trailing-punctuation": {
"punctuation": ".,;:"
},
// Consecutive Notes/Callouts currently don't conform with this rule
"MD028": false,
"no-blanks-blockquote": false,
// Force ordered numbering to catch accidental list ending from indenting
"MD029": {
"ol-prefix": {
"style": "ordered"
},
"MD033": {
"no-inline-html": {
"allowed_elements": [
"a",
"abbr",
Expand Down Expand Up @@ -100,24 +103,25 @@
"var"
]
},
"MD034": false,
// Pending https://github.com/mdn/content/pull/20115
"MD037": false,
"MD040": false,
"no-bare-urls": false,
// Produces too many false positives
"no-space-in-emphasis": false,
"fenced-code-language": false,
// See https://github.com/mdn/content/pull/20026, as macros currently break this
"MD042": false,
"MD046": {
"no-empty-links": false,
"code-block-style": {
"style": "fenced"
},
"MD049": {
"emphasis-style": {
"style": "underscore"
},
"MD050": {
"strong-style": {
"style": "asterisk"
},
// MD051 - Link fragments should be valid.
// -> Disabled, as yari generates link fragments by replacing spaces with underscores, not dashes.
"MD051": false,
// Disabled, as yari generates link fragments by replacing spaces with underscores, not dashes.
"link-fragments": false,

// https://github.com/OnkarRuikar/markdownlint-rule-search-replace
"search-replace": {
"rules": [
{
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10 changes: 4 additions & 6 deletions files/en-us/_redirects.txt
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/en-US/docs/CSS/:-moz-broken /en-US/docs/Web/CSS/:-moz-broken
/en-US/docs/CSS/:-moz-drag-over /en-US/docs/Web/CSS/:-moz-drag-over
/en-US/docs/CSS/:-moz-first-node /en-US/docs/Web/CSS/:-moz-first-node
/en-US/docs/CSS/:-moz-focusring /en-US/docs/Web/CSS/:-moz-focusring
/en-US/docs/CSS/:-moz-focusring /en-US/docs/Web/CSS/:focus-visible
/en-US/docs/CSS/:-moz-full-screen /en-US/docs/Web/CSS/:fullscreen
/en-US/docs/CSS/:-moz-handler-blocked /en-US/docs/Web/CSS/:-moz-handler-blocked
/en-US/docs/CSS/:-moz-handler-crashed /en-US/docs/Web/CSS/:-moz-handler-crashed
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/en-US/docs/DOM/window.URL.createObjectURL /en-US/docs/Web/API/URL/createObjectURL_static
/en-US/docs/DOM/window.URL.revokeObjectURL /en-US/docs/Web/API/URL/revokeObjectURL_static
/en-US/docs/DOM/window.alert /en-US/docs/Web/API/Window/alert
/en-US/docs/DOM/window.applicationCache /en-US/docs/Web/API/Window/applicationCache
/en-US/docs/DOM/window.atob /en-US/docs/Web/API/atob
/en-US/docs/DOM/window.back /en-US/docs/Web/API/Window/back
/en-US/docs/DOM/window.blur /en-US/docs/Web/API/Window/blur
Expand Down Expand Up @@ -2549,7 +2548,6 @@
/en-US/docs/DOM:treeWalker.whatToShow /en-US/docs/Web/API/TreeWalker/whatToShow
/en-US/docs/DOM:window /en-US/docs/Web/API/Window
/en-US/docs/DOM:window.alert /en-US/docs/Web/API/Window/alert
/en-US/docs/DOM:window.applicationCache /en-US/docs/Web/API/Window/applicationCache
/en-US/docs/DOM:window.atob /en-US/docs/Web/API/atob
/en-US/docs/DOM:window.back /en-US/docs/Web/API/Window/back
/en-US/docs/DOM:window.blur /en-US/docs/Web/API/Window/blur
Expand Down Expand Up @@ -3268,7 +3266,6 @@
/en-US/docs/Document_Object_Model_(DOM)/window.URL /en-US/docs/Web/API/URL
/en-US/docs/Document_Object_Model_(DOM)/window.URL.createObjectURL /en-US/docs/Web/API/URL/createObjectURL_static
/en-US/docs/Document_Object_Model_(DOM)/window.URL.revokeObjectURL /en-US/docs/Web/API/URL/revokeObjectURL_static
/en-US/docs/Document_Object_Model_(DOM)/window.applicationCache /en-US/docs/Web/API/Window/applicationCache
/en-US/docs/Document_Object_Model_(DOM)/window.captureEvents /en-US/docs/Web/API/Window/captureEvents
/en-US/docs/Document_Object_Model_(DOM)/window.clearImmediate /en-US/docs/Web/API/Window/clearImmediate
/en-US/docs/Document_Object_Model_(DOM)/window.clearInterval /en-US/docs/Web/API/clearInterval
Expand Down Expand Up @@ -10243,7 +10240,7 @@
/en-US/docs/Web/API/WorkerConsole.info() /en-US/docs/Web/API/console/info
/en-US/docs/Web/API/WorkerConsole.log /en-US/docs/Web/API/console/log
/en-US/docs/Web/API/WorkerGlobalScope.close /en-US/docs/Web/API/DedicatedWorkerGlobalScope/close
/en-US/docs/Web/API/WorkerGlobalScope.console /en-US/docs/Web/API/WorkerGlobalScope/console
/en-US/docs/Web/API/WorkerGlobalScope.console /en-US/docs/Web/API/console
/en-US/docs/Web/API/WorkerGlobalScope.dump /en-US/docs/Web/API/WorkerGlobalScope/dump
/en-US/docs/Web/API/WorkerGlobalScope.importScripts /en-US/docs/Web/API/WorkerGlobalScope/importScripts
/en-US/docs/Web/API/WorkerGlobalScope.location /en-US/docs/Web/API/WorkerGlobalScope/location
Expand All @@ -10262,6 +10259,7 @@
/en-US/docs/Web/API/WorkerGlobalScope/clearInterval /en-US/docs/Web/API/clearInterval
/en-US/docs/Web/API/WorkerGlobalScope/clearTimeout /en-US/docs/Web/API/clearTimeout
/en-US/docs/Web/API/WorkerGlobalScope/close /en-US/docs/Web/API/DedicatedWorkerGlobalScope/close
/en-US/docs/Web/API/WorkerGlobalScope/console /en-US/docs/Web/API/console
/en-US/docs/Web/API/WorkerGlobalScope/fetch /en-US/docs/Web/API/fetch
/en-US/docs/Web/API/WorkerGlobalScope/indexedDB /en-US/docs/Web/API/indexedDB
/en-US/docs/Web/API/WorkerGlobalScope/onclose /en-US/docs/Web/API/DedicatedWorkerGlobalScope/close
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/en-US/docs/Web/API/window.URL.createObjectURL /en-US/docs/Web/API/URL/createObjectURL_static
/en-US/docs/Web/API/window.URL.revokeObjectURL /en-US/docs/Web/API/URL/revokeObjectURL_static
/en-US/docs/Web/API/window.alert /en-US/docs/Web/API/Window/alert
/en-US/docs/Web/API/window.applicationCache /en-US/docs/Web/API/Window/applicationCache
/en-US/docs/Web/API/window.atob /en-US/docs/Web/API/atob
/en-US/docs/Web/API/window.back /en-US/docs/Web/API/Window/back
/en-US/docs/Web/API/window.blur /en-US/docs/Web/API/Window/blur
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/en-US/docs/Web/CSS/-webkit-user-select /en-US/docs/Web/CSS/user-select
/en-US/docs/Web/CSS/:-moz-any /en-US/docs/Web/CSS/:is
/en-US/docs/Web/CSS/:-moz-any-link /en-US/docs/Web/CSS/:any-link
/en-US/docs/Web/CSS/:-moz-focusring /en-US/docs/Web/CSS/:focus-visible
/en-US/docs/Web/CSS/:-moz-full-screen /en-US/docs/Web/CSS/:fullscreen
/en-US/docs/Web/CSS/:-moz-list-bullet /en-US/docs/Web/CSS/::-moz-list-bullet
/en-US/docs/Web/CSS/:-moz-list-number /en-US/docs/Web/CSS/::-moz-list-number
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47 changes: 0 additions & 47 deletions files/en-us/_wikihistory.json
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Expand Up @@ -66684,25 +66684,6 @@
"teoli"
]
},
"Web/API/Window/applicationCache": {
"modified": "2020-12-08T02:25:04.101Z",
"contributors": [
"sideshowbarker",
"schalkneethling",
"placecarleen44",
"bershanskiy",
"alattalatta",
"chrisdavidmills",
"Sheppy",
"fscholz",
"teoli",
"ethertank",
"Jeremie",
"ebidel",
"Mgjbot",
"Kohei"
]
},
"Web/API/Window/back": {
"modified": "2020-02-23T02:06:28.448Z",
"contributors": [
Expand Down Expand Up @@ -69540,17 +69521,6 @@
"teoli"
]
},
"Web/API/WorkerGlobalScope/console": {
"modified": "2020-10-15T21:32:18.184Z",
"contributors": [
"sideshowbarker",
"fscholz",
"valentin.gosu",
"teoli",
"chrisdavidmills",
"kscarfone"
]
},
"Web/API/WorkerGlobalScope/dump": {
"modified": "2020-10-15T21:32:18.913Z",
"contributors": [
Expand Down Expand Up @@ -73733,23 +73703,6 @@
"Mw22"
]
},
"Web/CSS/:-moz-focusring": {
"modified": "2020-12-01T16:39:52.169Z",
"contributors": [
"mfluehr",
"cpmsmith",
"wbamberg",
"fscholz",
"chrisdavidmills",
"elharony",
"Enn2",
"Sebastianz",
"teoli",
"seth",
"Jonathan_Watt",
"Sheppy"
]
},
"Web/CSS/:-moz-handler-blocked": {
"modified": "2020-08-06T11:19:00.766Z",
"contributors": ["Sheppy", "wbamberg", "mfluehr", "teoli"]
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2 changes: 1 addition & 1 deletion files/en-us/games/introduction/index.md
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Expand Up @@ -111,7 +111,7 @@ For the tech folks, let's dig into the APIs the Web brings to the table that cat
- : The Pointer Lock API lets you lock the mouse or other pointing device within your game's interface so that instead of absolute cursor positioning you receive coordinate deltas that give you more precise measurements of what the user is doing, and prevent the user from accidentally sending their input somewhere else, thereby missing important action.
- [SVG](/en-US/docs/Web/SVG) (Scalable Vector Graphics)
- : Lets you build vector graphics that scale smoothly regardless of the size or resolution of the user's display.
- [Typed Arrays](/en-US/docs/Web/JavaScript/Typed_arrays)
- [Typed Arrays](/en-US/docs/Web/JavaScript/Guide/Typed_arrays)
- : JavaScript typed arrays give you access to raw binary data from within JavaScript; this lets you manipulate GL textures, game data, or anything else, even if it's not in a native JavaScript format.
- [Web Audio API](/en-US/docs/Web/API/Web_Audio_API)
- : This API for controlling the playback, synthesis, and manipulation of audio from JavaScript code lets you create awesome sound effects as well as play and manipulate music in real time.
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Expand Up @@ -102,7 +102,7 @@ page-type: guide
- : Lock the mouse or other pointing device within your game's interface.
- [SVG](/en-US/docs/Web/SVG) (Scalable Vector Graphics)
- : Build vector graphics that scale smoothly regardless of the size or resolution of the user's display.
- [Typed Arrays](/en-US/docs/Web/JavaScript/Typed_arrays)
- [Typed Arrays](/en-US/docs/Web/JavaScript/Guide/Typed_arrays)
- : Access raw binary data from within JavaScript; Manipulate GL textures, game data, or anything else.
- [Web Audio API](/en-US/docs/Web/API/Web_Audio_API)
- : Control the playback, synthesis, and manipulation of audio in real time.
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4 changes: 2 additions & 2 deletions files/en-us/games/techniques/audio_for_web_games/index.md
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Expand Up @@ -19,7 +19,7 @@ Browser autoplay policy now affects desktop _and_ mobile browsers. There is furt
It is worth noting that autoplay with sound is allowed if:

- the User has interacted with the domain.
- on mobile the user has [added the site to their home screen](/en-US/docs/Web/Progressive_web_apps/Add_to_home_screen).
- on mobile the user has [made the application installable](/en-US/docs/Web/Progressive_web_apps/Guides/Making_PWAs_installable).

Many browsers will ignore any requests made by your game to automatically play audio; instead playback for audio needs to be started by a user-initiated event, such as a click or tap. This means you will have to structure your audio playback to take account of that. This is usually mitigated against by loading the audio in advance and priming it on a user-initiated event.

Expand Down Expand Up @@ -131,7 +131,7 @@ Although mobile browsers can present problems, there are ways to work around the

### Audio sprites

Audio sprites borrow their name from [CSS sprites](/en-US/docs/Web/CSS/CSS_Images/Implementing_image_sprites_in_CSS), which is a visual technique for using CSS with a single graphic resource to break it into a series of sprites. We can apply the same principle to audio so that rather than having a bunch of small audio files that take time to load and play, we have one larger audio file containing all the smaller audio snippets we need. To play a specific sound from the file, we just use the known start and stop times for each audio sprite.
Audio sprites borrow their name from [CSS sprites](/en-US/docs/Web/CSS/CSS_images/Implementing_image_sprites_in_CSS), which is a visual technique for using CSS with a single graphic resource to break it into a series of sprites. We can apply the same principle to audio so that rather than having a bunch of small audio files that take time to load and play, we have one larger audio file containing all the smaller audio snippets we need. To play a specific sound from the file, we just use the known start and stop times for each audio sprite.

The advantage is that we can prime one piece of audio and have our sprites ready to go. To do this we can just play and instantly pause the larger piece of audio. You'll also reduce the number of server requests and save bandwidth.

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---
title: "Square tilemaps implementation: Scrolling maps"
slug: Games/Techniques/Tilemaps/Square_tilemaps_implementation:_Scrolling_maps
page-type: guide
---

{{GamesSidebar}}
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@@ -1,6 +1,7 @@
---
title: "Square tilemaps implementation: Static maps"
slug: Games/Techniques/Tilemaps/Square_tilemaps_implementation:_Static_maps
page-type: guide
---

{{GamesSidebar}}
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1 change: 1 addition & 0 deletions files/en-us/glossary/adobe_flash/index.md
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---
title: Adobe Flash
slug: Glossary/Adobe_Flash
page-type: glossary-definition
---

{{GlossarySidebar}}
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1 change: 1 addition & 0 deletions files/en-us/glossary/baseline/compatibility/index.md
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---
title: Baseline (compatibility)
slug: Glossary/Baseline/Compatibility
page-type: glossary-definition
---

{{GlossarySidebar}}
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2 changes: 1 addition & 1 deletion files/en-us/glossary/baseline/typography/index.md
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Expand Up @@ -13,4 +13,4 @@ The **baseline** is a term used in European and West Asian typography meaning an
## See also

- [Baseline](<https://en.wikipedia.org/wiki/Baseline_(typography)>) on Wikipedia
- [CSS Box Alignment](/en-US/docs/Web/CSS/CSS_Box_Alignment#types_of_alignment) on MDN
- [CSS Box Alignment](/en-US/docs/Web/CSS/CSS_box_alignment#types_of_alignment) on MDN
2 changes: 1 addition & 1 deletion files/en-us/glossary/bezier_curve/index.md
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Expand Up @@ -17,5 +17,5 @@ To draw a quadratic Bézier curve, two imaginary lines are drawn, one from P<sub
## See also

- [Bézier curve](https://en.wikipedia.org/wiki/B%C3%A9zier_curve) on Wikipedia
- [Cubic Bézier timing functions in CSS](/en-US/docs/Web/CSS/easing-function#using_the_cubic-bezier_function)
- [Cubic Bézier easing functions in CSS](/en-US/docs/Web/CSS/easing-function#using_the_cubic-bezier_function)
- {{SVGAttr("keySplines")}} SVG attribute
7 changes: 4 additions & 3 deletions files/en-us/glossary/cross_axis/index.md
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Expand Up @@ -35,9 +35,10 @@ Alignment of items on the cross axis is achieved with the `align-items` property

### Further reading

- CSS Flexbox Guide: _[Basic Concepts of Flexbox](/en-US/docs/Web/CSS/CSS_Flexible_Box_Layout/Basic_Concepts_of_Flexbox)_
- CSS Flexbox Guide: _[Aligning items in a flex container](/en-US/docs/Web/CSS/CSS_Flexible_Box_Layout/Aligning_Items_in_a_Flex_Container)_
- CSS Flexbox Guide: _[Mastering wrapping of flex items](/en-US/docs/Web/CSS/CSS_Flexible_Box_Layout/Mastering_Wrapping_of_Flex_Items)_
- CSS Flexbox Guide:
- [Basic Concepts of Flexbox](/en-US/docs/Web/CSS/CSS_flexible_box_layout/Basic_concepts_of_flexbox)
- [Aligning items in a flex container](/en-US/docs/Web/CSS/CSS_flexible_box_layout/Aligning_items_in_a_flex_container)
- [Mastering wrapping of flex items](/en-US/docs/Web/CSS/CSS_flexible_box_layout/Mastering_wrapping_of_flex_items)
- [Glossary](/en-US/docs/Glossary)

- {{Glossary("Flex")}}
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2 changes: 1 addition & 1 deletion files/en-us/glossary/endianness/index.md
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Expand Up @@ -22,6 +22,6 @@ Examples with the number `0x12345678` (i.e. 305 419 896 in decimal):

- {{jsxref("ArrayBuffer")}}
- {{jsxref("DataView")}}
- [Typed Arrays](/en-US/docs/Web/JavaScript/Typed_arrays)
- [Typed Arrays](/en-US/docs/Web/JavaScript/Guide/Typed_arrays)
- [Endianness](https://en.wikipedia.org/wiki/Endianness) (Wikipedia)
- {{Glossary("Data structure")}} (Glossary)
4 changes: 2 additions & 2 deletions files/en-us/glossary/fallback_alignment/index.md
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Expand Up @@ -6,7 +6,7 @@ page-type: glossary-definition

{{GlossarySidebar}}

In [CSS Box Alignment](/en-US/docs/Web/CSS/CSS_Box_Alignment), a fallback alignment is specified in order to deal with cases where the requested alignment cannot be fulfilled. For example, if you specify `justify-content: space-between` there must be more than one [alignment subject](/en-US/docs/Glossary/Alignment_Subject). If there is not, the fallback alignment is used. This is specified per alignment method, as detailed below.
In [CSS Box Alignment](/en-US/docs/Web/CSS/CSS_box_alignment), a fallback alignment is specified in order to deal with cases where the requested alignment cannot be fulfilled. For example, if you specify `justify-content: space-between` there must be more than one [alignment subject](/en-US/docs/Glossary/Alignment_Subject). If there is not, the fallback alignment is used. This is specified per alignment method, as detailed below.

- First baseline
- : `start`
Expand All @@ -25,4 +25,4 @@ In [CSS Box Alignment](/en-US/docs/Web/CSS/CSS_Box_Alignment), a fallback alignm

## See also

- [CSS Box Alignment](/en-US/docs/Web/CSS/CSS_Box_Alignment)
- [CSS Box Alignment](/en-US/docs/Web/CSS/CSS_box_alignment)
15 changes: 8 additions & 7 deletions files/en-us/glossary/flex/index.md
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Expand Up @@ -32,10 +32,11 @@ In addition `<flex>` can refer to [a flexible length](/en-US/docs/Web/CSS/flex_v
### Further reading

- _[CSS Flexible Box Layout Module Level 1 Specification](https://www.w3.org/TR/css-flexbox-1/)_
- CSS Flexbox Guide: _[Basic Concepts of Flexbox](/en-US/docs/Web/CSS/CSS_Flexible_Box_Layout/Basic_Concepts_of_Flexbox)_
- CSS Flexbox Guide: _[Relationship of flexbox to other layout methods](/en-US/docs/Web/CSS/CSS_Flexible_Box_Layout/Relationship_of_Flexbox_to_Other_Layout_Methods)_
- CSS Flexbox Guide: _[Aligning items in a flex container](/en-US/docs/Web/CSS/CSS_Flexible_Box_Layout/Aligning_Items_in_a_Flex_Container)_
- CSS Flexbox Guide: _[Ordering flex items](/en-US/docs/Web/CSS/CSS_Flexible_Box_Layout/Ordering_Flex_Items)_
- CSS Flexbox Guide: _[Controlling Ratios of flex items along the main axis](/en-US/docs/Web/CSS/CSS_Flexible_Box_Layout/Controlling_Ratios_of_Flex_Items_Along_the_Main_Ax)_
- CSS Flexbox Guide: _[Mastering wrapping of flex items](/en-US/docs/Web/CSS/CSS_Flexible_Box_Layout/Mastering_Wrapping_of_Flex_Items)_
- CSS Flexbox Guide: _[Typical use cases of flexbox](/en-US/docs/Web/CSS/CSS_Flexible_Box_Layout/Typical_Use_Cases_of_Flexbox)_
- CSS Flexbox Guide:
- [Basic Concepts of Flexbox](/en-US/docs/Web/CSS/CSS_flexible_box_layout/Basic_concepts_of_flexbox)
- [Relationship of flexbox to other layout methods](/en-US/docs/Web/CSS/CSS_flexible_box_layout/Relationship_of_flexbox_to_other_layout_methods)
- [Aligning items in a flex container](/en-US/docs/Web/CSS/CSS_flexible_box_layout/Aligning_items_in_a_flex_container)
- [Ordering flex items](/en-US/docs/Web/CSS/CSS_flexible_box_layout/Ordering_flex_items)
- [Controlling Ratios of flex items along the main axis](/en-US/docs/Web/CSS/CSS_flexible_box_layout/Controlling_ratios_of_flex_items_along_the_main_axis)
- [Mastering wrapping of flex items](/en-US/docs/Web/CSS/CSS_flexible_box_layout/Mastering_wrapping_of_flex_items)
- [Typical use cases of flexbox](/en-US/docs/Web/CSS/CSS_flexible_box_layout/Typical_use_cases_of_flexbox)
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