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Tomáš Malý edited this page Aug 6, 2020 · 7 revisions

Concepts

These documents explain the basics on how to use different aspects of the libraries.

  • Overview - Overview of the most important classes, initialization, basic loop and finalization of the application.
  • Camera - Manually controlled camera (without navigation).
  • Rendering - Rendering with or without the rendering library and management of gpu resources.
  • Navigation - Position and different navigation modes are explained here.
  • Threads - This explains how the library can be used in multi-threaded environment.
  • Options - Explanations for configuring the vts browser behavior.
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