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Releases: michaelt919/Kintsugi3DBuilder

v1.0.2

23 Nov 00:31
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v1.0.2 Pre-release
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Fixed bug that would result in Metashape project failing to import if the last camera listed did not have a valid alignment.
Updated Kintsugi 3D Viewer on PC with new environments and defaults to a new demo server.
(Mac build of Kintsugi 3D Viewer has not been updated since v1.0.0 and is currently offline only -- no connection to the demo server.)

v1.0.1-realitycapture

21 Nov 20:58
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v1.0.1-realitycapture Pre-release
Pre-release

Preliminary RealityCapture support. Also includes new experience for selecting "Primary View" (which will see more changes in the future).

v1.0.0

05 Oct 22:21
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Fixed a bug that grayed out processed material rendering modes after loading an existing project with processed textures.

v0.3.27

15 Aug 20:35
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  • Minor updates to presentation of time estimates in loading / progress window.

v0.3.26

07 Aug 21:39
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v0.3.26 Pre-release
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  • New loading / progress indicator experience providing more detail about the status of long-running processes like importing and processing textures.
  • Misc. bug fixes / UX enhancements

v0.3.25

12 Jul 20:21
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  • Added ability to set "primary view" when importing a full Metashape project
  • Welcome window reappears after closing a project
  • Keyboard shortcuts work within the welcome window
  • Misc. bugfixes and UX improvements

v0.3.24

24 Jun 19:02
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v0.3.24 Pre-release
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Significant UX changes and bugfixes.

  • Fixed critical bug with initial PLY support (texture coordinates / UVs now import correctly).
  • It is now possible to import a Metashape project directly into Kintsugi 3D Builder without separately exporting cameras and a mesh out of Metashape.
  • The image of the calibration target used for tone calibration is saved and persists after closing and reopening the project.
  • Fixed a bug that caused issues when re-entering light calibration task after previously completing it and setting the light calibration to a value other than (0,0).
  • Fixed a bug where the loading bar would disappear before loading was finished.
  • Fixed a bug where clear cache would not work if files in the cache had a file extension in all caps.
  • Various UX changes and miscellaneous bugfixes.

v0.3.21

23 May 23:43
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  • Fixed issues with progress bars on lower-resolution displays.
  • Minor name changes on UI elements / menus for better consistency.
  • Added ability to open user documentation PDF from within Kintsugi 3D Builder.
  • Added support for PLY models.
  • Fixed support for Metashape camera calibration XML files that contain cameras without sensor IDs (i.e. keyframes)
  • Fixed a bug causing crashes on MacOS when opening an existing projects and then seleting the "Material (basis)" shading mode.
  • Fixed console log error spam on MacOS.
  • Fixed a bug where the export dialog would not appear after opening a project by double-clicking.

v0.3.20

16 May 17:27
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v0.3.20 Pre-release
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  • Disable ICC conversion for preview images (was not consistently applied anyways, so this actually makes the preview more representative of the final results).
  • Disable multithreaded preview image generation to see if it prevents crashes when importing / undistorting images

v0.3.19

01 May 22:24
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v0.3.19 Pre-release
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Attempt to fix international / localization issues with File I/O.