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Fixed loading skinned PBR from SDKMESH v2
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walbourn committed Oct 18, 2021
1 parent 70759ce commit 52a5200
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion Src/ModelLoadSDKMESH.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -174,7 +174,7 @@ namespace
m = {};
m.name = matName;
m.perVertexColor = false;
m.enableSkinning = false;
m.enableSkinning = (flags & SKINNING) != 0;
m.enableDualTexture = false;
m.enableNormalMaps = true;
m.biasedVertexNormals = (flags & BIASED_VERTEX_NORMALS) != 0;
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