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February 7, 2019

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@walbourn walbourn released this 10 Feb 03:31
  • Model now supports loading SDKMESH v2 models
  • PBREffectFactory added to support PBR materials
  • PBREffect and NormalMapEffect shaders updated to support BC5_UNORM compressed normal maps
  • SpriteFont: DrawString overloads for UTF-8 chars in addition to UTF-16LE wide chars
  • Fixed bug with GraphicsMemory dtor introduced with mGPU handling
  • Made library agonstic to legacy Windows SDK pix.h vs. latest pix3.h from NuGet

This version is also available on NuGet as version 2019.2.7