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Updated Gamepad C++/WinRT for February 2017 release of C++/WinRT refresh
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walbourn committed Mar 4, 2017
1 parent bd541f8 commit 6e2f476
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Showing 2 changed files with 5 additions and 5 deletions.
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="packages\cppwinrt.2017.2.28.1\build\native\cppwinrt.props" Condition="Exists('packages\cppwinrt.2017.2.28.1\build\native\cppwinrt.props')" />
<Import Project="packages\cppwinrt.2017.2.28.3\build\native\cppwinrt.props" Condition="Exists('packages\cppwinrt.2017.2.28.3\build\native\cppwinrt.props')" />
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
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<Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\ImageContentTask.targets" />
<Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\MeshContentTask.targets" />
<Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\ShaderGraphContentTask.targets" />
<Import Project="packages\cppwinrt.2017.2.28.1\build\native\cppwinrt.targets" Condition="Exists('packages\cppwinrt.2017.2.28.1\build\native\cppwinrt.targets')" />
<Import Project="packages\cppwinrt.2017.2.28.3\build\native\cppwinrt.targets" Condition="Exists('packages\cppwinrt.2017.2.28.3\build\native\cppwinrt.targets')" />
</ImportGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('packages\cppwinrt.2017.2.28.1\build\native\cppwinrt.props')" Text="$([System.String]::Format('$(ErrorText)', 'packages\cppwinrt.2017.2.28.1\build\native\cppwinrt.props'))" />
<Error Condition="!Exists('packages\cppwinrt.2017.2.28.1\build\native\cppwinrt.targets')" Text="$([System.String]::Format('$(ErrorText)', 'packages\cppwinrt.2017.2.28.1\build\native\cppwinrt.targets'))" />
<Error Condition="!Exists('packages\cppwinrt.2017.2.28.3\build\native\cppwinrt.props')" Text="$([System.String]::Format('$(ErrorText)', 'packages\cppwinrt.2017.2.28.3\build\native\cppwinrt.props'))" />
<Error Condition="!Exists('packages\cppwinrt.2017.2.28.3\build\native\cppwinrt.targets')" Text="$([System.String]::Format('$(ErrorText)', 'packages\cppwinrt.2017.2.28.3\build\native\cppwinrt.targets'))" />
</Target>
</Project>
2 changes: 1 addition & 1 deletion Samples/System/GamepadCppWinRT_UWP/packages.config
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<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="cppwinrt" version="2017.2.28.1" targetFramework="native" />
<package id="cppwinrt" version="2017.2.28.3" targetFramework="native" />
</packages>

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