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Variant
Right now both return types and arguments Variants are configured with .object type and class_name = Variant, which is incorrect.
.object
class_name
GDExtensionPropertyInfo should contain type = .nil and PROPERTY_USAGE_NIL_IS_VARIANT According to: godotengine/godot#67544 (comment) https://github.com/godotengine/godot/blob/b6e06038f8a373f7fb8d26e92d5f06887e459598/core/doc_data.cpp#L85
.nil
PROPERTY_USAGE_NIL_IS_VARIANT
The text was updated successfully, but these errors were encountered:
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Right now both return types and arguments
Variant
s are configured with.object
type andclass_name
=Variant
, which is incorrect.GDExtensionPropertyInfo should contain type =
.nil
andPROPERTY_USAGE_NIL_IS_VARIANT
According to:
godotengine/godot#67544 (comment)
https://github.com/godotengine/godot/blob/b6e06038f8a373f7fb8d26e92d5f06887e459598/core/doc_data.cpp#L85
The text was updated successfully, but these errors were encountered: