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Issues: migueldeicaza/SwiftGodot
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Incorrect treatment of
Variant
in return and argument types in @Callable expansion.
#625
opened Dec 5, 2024 by
elijah-semyonov
Would be nice to hook up to notifications for objects without subclassing.
#618
opened Nov 28, 2024 by
migueldeicaza
Patch: optimization, no need to re-create Callabels on disconnect.
#607
opened Nov 14, 2024 by
migueldeicaza
Generated signals in SwiftGodot do not follow the default signal pattern that handles oneShot.
#606
opened Nov 14, 2024 by
migueldeicaza
Building debug SwiftGodot on Windows throws linker errors (too many symbols)
#589
opened Oct 25, 2024 by
Dirk-Vantas
_initializeClass for generated registered classes seems to run on every instance being created
bug
Something isn't working
#588
opened Oct 25, 2024 by
migueldeicaza
Need to document the new plugin to generate entry points
documentation
Improvements or additions to documentation
#583
opened Oct 20, 2024 by
migueldeicaza
static
functions are not correctly exported
bug
#582
opened Oct 19, 2024 by
elijah-semyonov
Windows: Split SwiftGodot in chunks
enhancement
New feature or request
#572
opened Oct 7, 2024 by
migueldeicaza
Remove legacy Callable API entry point that causes ambiguity issues.
#568
opened Oct 5, 2024 by
migueldeicaza
Warnings when building with latest swift toolchain. swift-DEVELOPMENT-SNAPSHOT-2024-09-25
#562
opened Oct 3, 2024 by
jordo
Code Generation Tracking
enhancement
New feature or request
#558
opened Oct 3, 2024 by
migueldeicaza
Tool to produce required dependencies
enhancement
New feature or request
#556
opened Oct 3, 2024 by
migueldeicaza
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