Releases: migus88/Sandland.SceneTools
v0.11.1
v0.11.0
Overview:
Main goal of this release is to improve the loading times of the SceneTool window, when there is a lot of scenes in the project.
Changelog:
- verified: support for Unity 2022.3 LTS
- added: support for scenes in Asset Bundles
- changed: scenes from packages are no longer displayed
- improved: scene tool window loading times
Full Changelog: v0.10.0...v0.11.0
v0.10.0
Overview:
This release contains only the visual redesign of the tool
Full Changelog: v0.9.0...v0.10.0
v0.9.0
Overview:
The primary focus of this release is on adding theme support to the tools.
Changelog:
- fixed: minor code optimization during scenes filtering
- fixed: incorrect scrolling calculation caused last items in a list to not be shown
- fixed: favorites button duplication
- added: themes support with 4 built-in themes
Full Changelog: v0.8.0...v0.9.0
v0.8.0
Overview:
This primary focus of this release was on bringing Addressable scenes support to the tools.
Changelog:
- fixed: preventing the UI to be saved if save button wasn't pressed
- fixed: namespace and class name would not display correctly in setup window
- fixed: autogeneration toggle text
- fixed: license year and name fix
- change: removed redundant nesting in the generated scene list class
- added: ability to prevent auto generation of the scene list class
- added: class generation menu item
- added: addressable scenes in generated scenes class
- added: displaying scene type in scene selector window
Full Changelog: v0.7.1...v0.8.0
0.7.1 - Initial release
Initial release of SceneTools, featuring Scene Selector Tool for quick scene navigation and Scene Class Generation Tool for auto-generating C# classes with scene names and indexes.
Package Manager Installation Link:
https://github.com/migus88/Sandland.SceneTools.git?path=Assets/SceneTools#v0.7.1