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Releases: mineLdiver/smoothbeta

[1.1.6] Updated to latest StAPI

07 Jan 15:31
69956c9
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[1.1.5] Fixed newer StAPI

28 Dec 06:20
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  • No longer requires exactly StAPI 2.0-alpha.1

Full Changelog: 1.1.4...1.1.5

[1.1.4] StationAPI 2.0-alpha.1

14 Nov 01:43
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[1.1.3] Advanced OpenGL and less uniforms

19 Aug 20:44
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  • Reduced the amount of uniforms required by terrain shader
  • Fixed Advanced OpenGL

Full Changelog: 1.1.2...1.1.3

[1.1.2] Optimizations and bugfixes

15 Jul 07:09
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  • Reduced CPU overhead for terrain renderer
  • Fixed StationAPI entities

Custom StationAPI models bugfix

12 Jul 20:05
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Custom StationAPI models now render properly

Multidraw terrain renderer

12 Jul 09:52
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Introduced an alternative terrain renderer similar to Sodium or OptiFine's "Render Regions"

VSync and no lag spikes of death

28 Sep 21:37
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This update adds VSync setting and longer autosave period (3 minutes) to reduce lagspikes.