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Add rule 10 to readme #141

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Oct 30, 2022
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2 changes: 2 additions & 0 deletions .github/ISSUE_TEMPLATE/mod_request.md
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Expand Up @@ -33,5 +33,7 @@ https://www.example.com
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9. Upon testing this mod, what errors, odd behavior, or other incompatibilities were noticed?
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10. Is the licence one that we can include in WhyNot? (Whynot is under the GPLv3 only. Be sure you know what you are talking about or cite your source)
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## Other comments
4 changes: 4 additions & 0 deletions README.md
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Expand Up @@ -66,3 +66,7 @@ This game is not a new home for mods. Each mod remains within and have their own
### 9 Mod must not be incompatible with other mods

Mods should not require compatibility code to be added to the Whynot game, and thus requiring extra maintenance work on our part. If we find incompatibilities (ex. recipes conflicts, redundant items, keypress overlap) we expect any required changes to happen upstream before the mod is added to whynot. Some exceptions may be considered on a case-by-case basis.

### 10 The code and artwork for the mod must be under a compatible licence

We can't legally include a mod if the licence doesn't allow us to.