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reacTIVision 1.5 | ||
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* new AVFoundation camera driver for MacOS X (including controls) | ||
* new videoInput camera driver for Windows (including controls) | ||
* improved Video4Linux2 camera driver for Linux (including controls) | ||
* list all available cameras and formats (via -l startup argument) | ||
* support MJPEG decompression for higher USB camera frame rates | ||
* support IIDC-over-USB cameras through libdc1394 | ||
* added frame cropping configuration (xoffset,yoffset,xwidth,yheight) | ||
* multithreaded thresholder for reduced latency on multicore CPUs | ||
* allow the adjustment of the threshold tile size | ||
* updated FrameEqualizer for faster background subtracion | ||
* sending correct TUIO 1.1 source messages | ||
* added a quicker and less tideous calibration mode | ||
* migrated the user interface to SDL 2.0 (less CPU overhead) | ||
* fixed a MIDI configuration file location bug on MacOS X | ||
* added fullscreen toggle (via F1 key) | ||
* added a headless mode (via -n startup argument) | ||
* improved Linux desktop integration | ||
* updated oscpack, tinyxml, portmidi and dc1394 libraries | ||
* added x86_64 and dropped PPC architecture on MacOS X | ||
* provide x86_64 and i686 binaries for Mac OS X and Linux | ||
* updated XCode and Visual Studio 2012 projects | ||
* added a project for the Codeblocks IDE on Linux | ||
* removed the dtouch fiducial tracker | ||
* removed the now outdated VdigGrab, DSVideolib and Video4Linux drivers | ||
* new application icon |
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The reacTIVision software and the the TUIO example clients | ||
are free software licensed under the GPL license. | ||
You can freely use this software for any private, academic | ||
or commercial purpose, provided that you are willing | ||
to publish the source code of your derived work upon request. | ||
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* the reacTIVision framework (c) by Martin Kaltenbrunner | ||
is licensed under the GPL v2.0 license | ||
see the file GPL.txt for the detailled license terms | ||
http://github.com/mkalten/reacTIVision | ||
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* the fidtrack library (c) by Ross Bencina & Martin Kaltenbrunner | ||
is licensed under the LGPL license | ||
see LICENSE.txt in the project folder for its terms | ||
http://github.com/mkalten/reacTIVision | ||
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* the oscpack library (c) by Ross Bencina | ||
is licensed under a BSD style license | ||
see LICENSE in the project folder for its terms | ||
http://code.google.com/p/oscpack/ | ||
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* the videoInput library (c) by Theo Watson et al. | ||
is licensed under a BSD style license | ||
http://github.com/ofTheo/videoInput | ||
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* the TinyXML library (c) by Lee Thomason et al. | ||
is licensed under the ZLib license | ||
see README.txt in the project folder for its terms | ||
http://www.sourceforge.net/projects/tinyxml | ||
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* the PortMidi library (c) by Roger B. Dannenberg et al. | ||
is licensed under a BSD style license | ||
see README.txt in the project folder for its terms | ||
http://portmedia.sourceforge.net/portmidi/ | ||
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* the VVUVCKit framework | ||
is licensed under the MIT license | ||
http://github.com/mrRay/VVUVCKit |
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reacTIVision 1.5 | ||
---------------- | ||
(c) 2005-2014 by Martin Kaltenbrunner <[email protected]> | ||
https://github.com/mkalten/reacTIVision | ||
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reacTIVision is an open source, cross-platform computer vision | ||
framework for the fast and robust tracking of fiducial markers | ||
attached onto physical objects, as well as for multi-touch | ||
finger tracking. It was mainly designed as a toolkit for the | ||
rapid development of table-based tangible user interfaces (TUI) | ||
and multi-touch interactive surfaces. This framework has been | ||
developed by Martin Kaltenbrunner and Ross Bencina as part of | ||
the Reactable project, a tangible modular synthesizer. | ||
http://www.reactable.com/ | ||
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reacTIVision is a standalone application, which sends Open Sound | ||
Control (OSC) messages via a UDP network socket to any connected | ||
client application. It implements the TUIO protocol, which has been | ||
specially designed for transmitting the state of tangible objects | ||
and multi-touch events from a tabletop surface. As an alternative | ||
to TUIO, the application is also capabable of sending MIDI messages. | ||
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The TUIO framework includes a set of example client projects | ||
for various programming languages, which serve as a base for | ||
the easy development of tangible user interface or multi-touch | ||
applications. Example projects are available for languages such as: | ||
C/C++, Java, C#, Processing, Pure Data, Max/MSP and Flash. | ||
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The reacTIVision application currently runs under the | ||
following operating systems: Windows, Mac OS X and Linux | ||
Under Windows it supports any camera with a proper WDM driver, | ||
such as most USB, FireWire and DV cameras. Under Mac OS X most | ||
UVC campliant USB as well as Firewire cameras should work. | ||
Under Linux FireWire cameras are as well supported as many | ||
Video4Linux2 compliant USB cameras. | ||
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Fiducial Symbols | ||
---------------- | ||
This application was designed to track specially designed fiducial | ||
markers. You will find the default "amoeba" set of 216 fiducials in | ||
the document "default.pdf" within the symbols folder. Print this | ||
document and attach the labels to any object you want to track. | ||
The default fiducial tracking engine is based on the included fidtrack | ||
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library, which also provides an alternative "classic“ fiducial set, | ||
which are a reimplementation of Enrico Costanza’s d-touch concept. | ||
See below how to configure the application to use these symbol sets. | ||
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reacTIVision detects the ID, position and rotation angle of fiducial | ||
markers in the realtime video and transmits these values to the client | ||
application via the TUIO protocol. TUIO also assigns a session ID to | ||
each object in the scene and transmits this session ID along with the | ||
actual fiducial ID. This allows the identification and tracking of | ||
several objects with the same marker ID. | ||
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Finger Tracking | ||
--------------- | ||
reacTIVision also allows multi-touch finger tracking, which is basically | ||
interpreting any round white region of a given size as a finger that | ||
is touching the surface. Finger tracking is turned off by default and | ||
can be enabled by pressing the 'F' key and adjusting the average finger | ||
size, which is given in pixels. The general recognition sensitivity can | ||
also be adjusted, where its value is given as a percentage. 75 would be | ||
less sensitive and 125 more sensitive, which means that also less probable | ||
regions are interpreted as a finger. The finger tracking should work with | ||
DI (diffuse illumination) as well as with FTIR illumination setups. | ||
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Application Handling | ||
-------------------- | ||
Before starting the reacTIVision application make sure you have | ||
a supported camera connected to your system, since the application | ||
obviously will not work at all without a camera. The application | ||
will show a single window with the B&W camera video in realtime. | ||
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Pressing the 'S' key will show to the original camera image. | ||
Pressing 'T' will show the binary tresholded image, pressing the | ||
'N' key will turn the display off, which reduces the CPU usage. | ||
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The thresholder gradient gate can be adjusted by hitting the 'G' key. | ||
Lowering the value can improve the thresholder performance in low | ||
light conditions with insufficient finger contrast for example. | ||
You can gradually lower the value before noise appears in the image. | ||
Optionally you can also adjust the tile size of the thresholder. | ||
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The camera options can be adjusted by pressing the 'O' key. | ||
On Windows and Mac OS this will show a system dialog that allows | ||
the adjustment of the available camera parameters. On Linux (Mac OS X | ||
when using Firewire cameras), the available camera settings can be | ||
adjusted with a simple on screen display. | ||
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In order to produce some more verbose debugging output, hitting | ||
the 'V' will print the symbol and finger data to the console. | ||
Pressing the 'H' key will display all these options on the screen. | ||
'F1' will toggle the full screen mode, the 'P' key pauses the | ||
image analysis completely, hitting 'ESC' will quit the application. | ||
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XML configuration file | ||
---------------------- | ||
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Common settings can be edited within the file "reacTIVision.xml" where | ||
all changes are stored automatically when closing the application. | ||
Under Mac OS X this XML configuration file can be found within the | ||
application bundle's Resources folder. Select "Show Package Contents" | ||
from the application's context menu in order to access and edit the file. | ||
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The reacTIVision application usually sends the TUIO messages | ||
to port 3333 on localhost (127.0.0.1) | ||
You can change this setting by adding or editing the XML tag | ||
<tuio host="127.0.0.1" port="3333"> to the configuration. | ||
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The <fiducial engine="amoeba" tree="default"/> XML tag lets you | ||
select the fiducial engine or an alternative amoeba tree order. | ||
The default engine is using the fastest and effective 'amoeba' | ||
fiducial set. Add the 'classic' option in order to use the dtouch | ||
reimplementation from libfidtrack. | ||
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The display attribute defines the default screen upon startup. | ||
The <image display="dest" equalize="false" gradient="32" tile="10"/> | ||
lets you adjust the default gradient gate value and tile size. | ||
reacTIVision comes with a background subtraction module, which in | ||
some cases can increase the recognition performance of both the finger | ||
and fiducial tracking. Within the running application you can toggle | ||
this with the 'E' key or recalculate the background subtraction | ||
by hitting the SPACE bar. | ||
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The overall camera and imageesettings can be configured within the | ||
"camera.xml" configuration file. On Mac OS X this file is as well | ||
located in the Resources folder within the application bundle. | ||
You can select the camera ID and specify its dimension and framerate, | ||
as well as the most relevant image adjustments. Optionally you can also | ||
crop the raw camera frames to reduce the final image size. | ||
Please see the example options in the file for further information. | ||
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You can list all available cameras with the "-l" startup option. | ||
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TUIO vs. MIDI | ||
------------- | ||
The application can alternatively send MIDI messages, which allows | ||
the mapping of any object dimension (xpos, ypos, angle) to a MIDI | ||
control message through an XML configuration file. Adding and removing | ||
objects can also be mapped to simple note ON/OFF events. | ||
Keep in mind though that MIDI has less bandwidth and data resolution | ||
compared to Open Sound Control, so the new MIDI feature is only meant | ||
as a convenience alternative to TUIO in some application scenarios. | ||
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Adding <midi config="midi_demo.xml" /> to reacTIVision.xml switches to | ||
MIDI mode and specifies the MIDI configuration file that contains the | ||
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mappings and MIDI device selection. An example configuration file along | ||
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with a simple PD patch example can be found in the midi folder. | ||
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You can list all available MIDI devices with the "-l" startup option. | ||
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Calibration and Distortion | ||
-------------------------- | ||
Many tables, such as the reacTable are using wide-angle lenses | ||
to increase the area visible to the camera at a minimal distance. | ||
Since these lenses unfortunately distort the image, reacTIVision | ||
can correct this distortion as well as the alignment of the image. | ||
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For the calibration, print and place the provided calibration sheet | ||
on the table and adjust the grid points to the grid on the sheet. | ||
To calibrate reacTIVision switch to calibration mode hitting 'C' | ||
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Use the keys A,D,W,X to move within grid, moving with the cursor keys | ||
will adjust the position (center point) and size (lateral points) | ||
of the grid alignment. By pressing 'Q' You can toggle into the precise | ||
calibration mode, which allows you to adjust each individual grid point. | ||
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'J' resets the whole calibration grid, 'U' resets the selected point | ||
and 'K' reverts to the saved grid. | ||
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To check if the distortion is working properly press 'R'. This will show | ||
the fully distorted live video image in the target window. Of course the | ||
distortion algorithm only corrects the found fiducial positions instead | ||
of the full image. | ||
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Compilation | ||
----------- | ||
The source distribution includes projects for all three supported | ||
platforms and their respective build systems: Linux, Win32, MacOS X. | ||
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Win32: | ||
A Visual Studio 2012 project as well as all the necessary libraries | ||
and headers (SDL2, videoInput) are included. The project should build | ||
right away without any additional configuration. | ||
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Mac OS X: | ||
An Xcode project for Xcode version 3.2 or later is included. | ||
The build will require an installed SDL2 framework in order to | ||
compile properly. | ||
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Linux: | ||
Call make to build the application, the distribution also | ||
includes configurations for the creation of RPM packages, as well | ||
as a project file for the Codeblocks IDE. | ||
Make sure you have the libSDL 2.0 and libdc1394 2.0 (or later) | ||
as well as turbojpeg libraries and headers installed. | ||
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License | ||
------- | ||
This program is free software; you can redistribute it and/or modify | ||
it under the terms of the GNU General Public License as published by | ||
the Free Software Foundation; either version 2 of the License, or | ||
(at your option) any later version. | ||
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This program is distributed in the hope that it will be useful, | ||
but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
GNU General Public License for more details. | ||
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You should have received a copy of the GNU General Public License | ||
along with this program; if not, write to the Free Software | ||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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