An SDL2 Gaming Platformer Project Written in C++ and C. The player's only objective within the game is to collect as many tacos as possible.
- Mitchell Martin
-
The user is given a stock of 100 lives and needs to collect as many tacos as possible. Moreover, you must avoid being touched by any enemies.
-
The first two background levels were free royalty free images.
-
The game experiments with a computer-player that is supposed to follow and help the player collect coins.
The computer-player uses a hill-climbing algorithmic approach by looking at all possible movements 10 pixels ahead determining which state is the most optimal based on how close the computer-player is with the main player.
- Go to MYSYS and follow the instructions to install a GCC/G++ Compiler on your computer (C++ 11 or newer)
- Download SDL2
- When the Compiler is finished installing, insert the "SDL2" folder within the SDL2 include folder inside your mingw64 include folder.
- Execute the .exe within the Taco_Platformer folder.
Learn Video Game Programming in C www.youtube.com/playlist?list=PLT6WFYYZE6uLMcPGS3qfpYm7T_gViYMMt.
- SDL2