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Releases: mob-sakai/ParticleEffectForUGUI

v5.0.0-preview.4

27 Jun 07:51
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v5.0.0-preview.4 Pre-release
Pre-release

5.0.0-preview.4 (2024-06-27)

Bug Fixes

  • generated baking-camera object remains in the prefab or scene (again) (5babd6d)
  • SetParticleSystemInstance/Prefab APIs destroy generated objects (4b30c16)

Features

  • add 'custom view' option. (4252f11)
  • restore Transform.localScale when setting autoScalingMode to something other than Transform (again) (04232b6)
  • the rendering order list in inspector is now more compact (9212eaa)

v4.8.1

27 Jun 09:27
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4.8.1 (2024-06-27)

Bug Fixes

v4.8.0

27 Jun 06:40
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4.8.0 (2024-06-27)

Bug Fixes

  • generated baking-camera object remains in the prefab or scene (again) (de35cba)
  • SetParticleSystemInstance/Prefab APIs destroy generated objects (ae3f3a8)

Features

  • add 'custom view' option to fix min/max particle size mismatch. (a703c29)
  • remove overlay window (editor) (8358170)
  • restore Transform.localScale when setting autoScalingMode to something other than Transform (again) (88a970d)
  • the rendering order list in inspector is now more compact (be90172)

v5.0.0-preview.3

21 Jun 05:23
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v5.0.0-preview.3 Pre-release
Pre-release

5.0.0-preview.3 (2024-06-21)

Bug Fixes

  • generated baking-camera object remains in the prefab or scene (fd66928)

v4.7.2

21 Jun 05:22
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4.7.2 (2024-06-21)

Bug Fixes

  • generated baking-camera object remains in the prefab or scene (0bb8438)

v5.0.0-preview.2

20 Jun 15:27
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v5.0.0-preview.2 Pre-release
Pre-release

5.0.0-preview.2 (2024-06-20)

Bug Fixes

  • 'Resource ID out of range in GetResource' error in overlay rendering mode (ff78b6f), closes #308
  • UIParticle.transform.localScale does not scale particles (491ee7b), closes #313
  • despite not using the size module, particles become smaller based on their z position (c96ddf2), closes #316
  • the ParticleSystem's localPosition drifts at certain scales due to floating-point precision issues (a9c2b19), closes #299 #312
  • UIParticle is scaled by canvas size even when AutoScalingMode.None and ScalingMode.Local (63b24d8), closes #313
  • UIParticle is scaled incorrectly with nested canvases (c95d8c6), closes #313

Features

  • remove overlay window (editor) (fc3fbdd)
  • reset previous position on start play for world space simulation (e741584), closes #303
  • restore Transform.localScale when setting autoScalingMode to something other than Transform (dfb94f4)

v4.7.1

20 Jun 03:55
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4.7.1 (2024-06-20)

Bug Fixes

  • despite not using the size module, particles become smaller based on their z position (a8ed6e6), closes #316

v4.7.0

19 Jun 04:30
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4.7.0 (2024-06-19)

Bug Fixes

  • UIParticle.transform.localScale does not scale particles (1d40e24), closes #313
  • UIParticle is scaled by canvas size even when AutoScalingMode.None and ScalingMode.Local (54a4b1c), closes #313
  • UIParticle is scaled incorrectly with nested canvases (f26920f), closes #313

Features

  • reset previous position on start play for world space simulation (3880484), closes #303
  • restore Transform.localScale when setting autoScalingMode to something other than Transform (5505247)

v4.6.8

14 Jun 01:48
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4.6.8 (2024-06-14)

Bug Fixes

  • 'Resource ID out of range in GetResource' error in overlay rendering mode (05286ce), closes #308

v4.6.7

24 May 08:38
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4.6.7 (2024-05-24)

Bug Fixes

  • the ParticleSystem's localPosition drifts at certain scales due to floating-point precision issues (e924eb4), closes #299 #312