🧪 Test (Update UIEffect.cs) #16
Workflow file for this run
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# Required secrets | ||
# UNITY_LICENSE: The contents of Unity license file | ||
# UNITY_EMAIL: Unity user email to login | ||
# UNITY_PASSWORD: Unity user password to login | ||
name: 🧪 Test | ||
run-name: 🧪 Test (${{ github.event.pull_request.title || github.ref_name }}) | ||
env: | ||
# MINIMUM_VERSION: The minimum version of Unity. | ||
MINIMUM_VERSION: 2020.3 | ||
# EXCLUDE_FILTER: The excluded versions of Unity. | ||
EXCLUDE_FILTER: '(2020.2.0|2023.3)' | ||
on: | ||
workflow_dispatch: | ||
inputs: | ||
usePeriodVersions: | ||
description: 'Use the period versions (.0f1, .10f1, 20f1, ...).' | ||
required: false | ||
default: 'true' | ||
push: | ||
branches: | ||
- develop | ||
- develop-preview | ||
tags: | ||
- "!*" | ||
paths-ignore: | ||
- "**.md" | ||
pull_request_target: | ||
types: | ||
- opened | ||
- reopened | ||
- synchronize | ||
paths-ignore: | ||
- "**.md" | ||
jobs: | ||
setup: | ||
name: ⚙️ Setup | ||
runs-on: ubuntu-latest | ||
outputs: | ||
unityVersions: ${{ steps.setup.outputs.unityVersions }} | ||
steps: | ||
- name: ⚙️ Find target Unity versions | ||
id: setup | ||
run: | | ||
echo "==== Target Unity Versions ====" | ||
LATEST_VERSIONS=`npx unity-changeset list --versions --latest-patch --min ${MINIMUM_VERSION} --json --all` | ||
if [ "${{ inputs.usePeriodVersions }}" = "true" ]; then | ||
ADDITIONAL_VERSIONS=`npx unity-changeset list --versions --grep '0f' --min ${MINIMUM_VERSION} --json` | ||
else | ||
ADDITIONAL_VERSIONS=[] | ||
fi | ||
VERSIONS=`echo "[${LATEST_VERSIONS}, ${ADDITIONAL_VERSIONS}]" \ | ||
| jq -c '[ flatten | sort | unique | .[] | select( test("${{ env.EXCLUDE_FILTER }}") | not ) ]'` | ||
echo "unityVersions=${VERSIONS}" | tee $GITHUB_OUTPUT | ||
test: | ||
name: 🧪 Run tests | ||
runs-on: ubuntu-latest | ||
permissions: | ||
checks: write | ||
contents: read | ||
pull-requests: write | ||
secrets: read | ||
needs: setup | ||
strategy: | ||
fail-fast: false | ||
max-parallel: 6 | ||
matrix: | ||
unityVersion: ${{ fromJson(needs.setup.outputs.unityVersions) }} | ||
steps: | ||
- name: 🚚 Checkout | ||
if: github.event_name == 'push' | ||
uses: actions/checkout@v4 | ||
- name: 🚚 Checkout pull request (pull_request_target) | ||
if: github.event_name == 'pull_request_target' | ||
uses: actions/checkout@v4 | ||
with: | ||
ref: ${{ github.event.pull_request.head.sha }} | ||
fetch-depth: 0 | ||
- name: 🚚 Marge pull request (pull_request_target) | ||
if: github.event_name == 'pull_request_target' | ||
run: | | ||
git config user.name "GitHub Actions" | ||
git config user.email "[email protected]" | ||
git merge origin/${{ github.event.pull_request.base.ref }} --no-edit | ||
- name: 📥 Cache library | ||
uses: actions/cache@v4 | ||
with: | ||
path: Library | ||
key: Library-${{ matrix.unityVersion }}-${{ github.sha }} | ||
restore-keys: | | ||
Library-${{ matrix.unityVersion }}- | ||
Library- | ||
- name: 🛠️ Build Unity Project (Test) | ||
uses: game-ci/unity-builder@v4 | ||
timeout-minutes: 45 | ||
with: | ||
customImage: ghcr.io/mob-sakai/unity3d:${{ matrix.unityVersion }} | ||
targetPlatform: StandaloneLinux64 | ||
allowDirtyBuild: true | ||
customParameters: -nographics | ||
env: | ||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} | ||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} | ||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | ||
# - name: 🧪 Run tests | ||
# uses: game-ci/unity-test-runner@v4 | ||
# timeout-minutes: 45 | ||
# with: | ||
# customImage: ghcr.io/mob-sakai/unity3d:${{ matrix.unityVersion }} | ||
# # unityVersion: ${{ matrix.unityVersion }} | ||
# customParameters: -nographics | ||
# checkName: ${{ matrix.unityVersion }} Test Results | ||
# githubToken: ${{ github.token }} | ||
# coverageOptions: "dontClear;generateHtmlReport;generateBadgeReport;pathFilters:+**/Packages/src/**;assemblyFilters:+<packages>,-*.Editor,-*.Test" |