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feat: gradation feature
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close #277
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mob-sakai committed Dec 13, 2024
1 parent be1e1ea commit 85b8275
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Showing 6 changed files with 416 additions and 0 deletions.
30 changes: 30 additions & 0 deletions Packages/src/Editor/UIEffectEditor.cs
Original file line number Diff line number Diff line change
Expand Up @@ -58,6 +58,11 @@ public class UIEffect2Editor : Editor
private SerializedProperty _shadowEffectOnOrigin;
private SerializedProperty _shadowMirrorScale;

private SerializedProperty _gradationMode;
private SerializedProperty _gradationColor1;
private SerializedProperty _gradationColor2;
private SerializedProperty _gradationGradient;

private void OnEnable()
{
if (target == null) return;
Expand Down Expand Up @@ -104,6 +109,11 @@ private void OnEnable()
_shadowFade = serializedObject.FindProperty("m_ShadowFade");
_shadowEffectOnOrigin = serializedObject.FindProperty("m_ShadowEffectOnOrigin");
_shadowMirrorScale = serializedObject.FindProperty("m_ShadowMirrorScale");

_gradationMode = serializedObject.FindProperty("m_GradationMode");
_gradationColor1 = serializedObject.FindProperty("m_GradationColor1");
_gradationColor2 = serializedObject.FindProperty("m_GradationColor2");
_gradationGradient = serializedObject.FindProperty("m_GradationGradient");
}

public override void OnInspectorGUI()
Expand Down Expand Up @@ -233,6 +243,26 @@ public void DrawProperties()
EditorGUILayout.PropertyField(_shadowEffectOnOrigin);
EditorGUI.indentLevel--;
}

// Gradient
DrawSeparator();
if (DrawHeaderPopup(_gradationMode))
{
EditorGUI.indentLevel++;
switch ((GradationMode)_gradationMode.intValue)
{
case GradationMode.HorizontalGradient:
case GradationMode.VerticalGradient:
EditorGUILayout.PropertyField(_gradationGradient);
break;
default:
EditorGUILayout.PropertyField(_gradationColor1);
EditorGUILayout.PropertyField(_gradationColor2);
break;
}

EditorGUI.indentLevel--;
}
}

private static void DrawColor(SerializedProperty filter, SerializedProperty color, ColorFilter prevFilter)
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12 changes: 12 additions & 0 deletions Packages/src/Runtime/Enums.cs
Original file line number Diff line number Diff line change
Expand Up @@ -76,6 +76,18 @@ public enum ShadowMode
Mirror
}

public enum GradationMode
{
None = 0,
Horizontal,
HorizontalGradient,
Vertical,
VerticalGradient,
Radial,
DiagonalLeftTopToRightBottom,
DiagonalRightTopToLeftBottom
}

public enum PreferSamplingSize
{
None = 0,
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65 changes: 65 additions & 0 deletions Packages/src/Runtime/UIEffect.cs
Original file line number Diff line number Diff line change
Expand Up @@ -127,6 +127,18 @@ public class UIEffect : UIEffectBase
[SerializeField]
protected float m_ShadowMirrorScale = 0.5f;

[SerializeField]
protected GradationMode m_GradationMode = GradationMode.None;

[SerializeField]
protected Color m_GradationColor1 = Color.white;

[SerializeField]
protected Color m_GradationColor2 = Color.white;

[SerializeField]
private Gradient m_GradationGradient = new Gradient();

public ToneFilter toneFilter
{
get => m_ToneFilter;
Expand Down Expand Up @@ -521,6 +533,50 @@ public float shadowMirrorScale
}
}

public GradationMode gradationMode
{
get => m_GradationMode;
set
{
if (m_GradationMode == value) return;
context.gradationMode = m_GradationMode = value;
SetVerticesDirty();
}
}

public Color gradationColor1
{
get => m_GradationColor1;
set
{
if (m_GradationColor1 == value) return;
context.gradationColor1 = m_GradationColor1 = value;
SetVerticesDirty();
}
}

public Color gradationColor2
{
get => m_GradationColor2;
set
{
if (m_GradationColor2 == value) return;
context.gradationColor2 = m_GradationColor2 = value;
SetVerticesDirty();
}
}

public Gradient gradationGradient
{
get => m_GradationGradient;
set
{
if (m_GradationGradient == value) return;
context.gradationGradient = m_GradationGradient = value;
SetVerticesDirty();
}
}

public List<UIEffectReplica> replicas => _replicas ??= ListPool<UIEffectReplica>.Rent();
private List<UIEffectReplica> _replicas;

Expand Down Expand Up @@ -604,6 +660,10 @@ protected override void UpdateContext(UIEffectContext c)
c.shadowFade = m_ShadowFade;
c.shadowEffectOnOrigin = m_ShadowEffectOnOrigin;
c.shadowMirrorScale = m_ShadowMirrorScale;
c.gradationMode = m_GradationMode;
c.gradationColor1 = m_GradationColor1;
c.gradationColor2 = m_GradationColor2;
c.gradationGradient = m_GradationGradient;
}

public override void ApplyContextToMaterial()
Expand Down Expand Up @@ -749,6 +809,11 @@ internal void CopyFrom(UIEffectContext c)
m_ShadowEffectOnOrigin = c.shadowEffectOnOrigin;
m_ShadowMirrorScale = c.shadowMirrorScale;

m_GradationMode = c.gradationMode;
m_GradationColor1 = c.gradationColor1;
m_GradationColor2 = c.gradationColor2;
m_GradationGradient = c.gradationGradient;

UpdateContext(context);
ApplyContextToMaterial();
SetVerticesDirty();
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13 changes: 13 additions & 0 deletions Packages/src/Runtime/UIEffectContext.cs
Original file line number Diff line number Diff line change
Expand Up @@ -132,6 +132,10 @@ public class UIEffectContext
public float shadowFade = 0.9f;
public bool shadowEffectOnOrigin = false;
public float shadowMirrorScale = 0.5f;
public GradationMode gradationMode;
public Color gradationColor1;
public Color gradationColor2;
public Gradient gradationGradient;

public bool willModifyMaterial => samplingFilter != SamplingFilter.None
|| transitionFilter != TransitionFilter.None
Expand Down Expand Up @@ -184,6 +188,11 @@ public void CopyFrom(UIEffectContext preset)
shadowIteration = preset.shadowIteration;
shadowFade = preset.shadowFade;
shadowEffectOnOrigin = preset.shadowEffectOnOrigin;

gradationMode = preset.gradationMode;
gradationColor1 = preset.gradationColor1;
gradationColor2 = preset.gradationColor2;
gradationGradient = preset.gradationGradient;
}

public void ApplyToMaterial(Material material, float actualSamplingScale = 1f)
Expand Down Expand Up @@ -385,6 +394,10 @@ public void ModifyMesh(Graphic graphic, RectTransform transitionRoot, VertexHelp
}
}

// Apply gradation.
GradientUtil.DoGradient(gradationMode, verts, gradationColor1, gradationColor2, gradationGradient,
transitionRoot.rect);

// Apply shadow.
switch (shadowMode)
{
Expand Down
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