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[ | ||
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"commit": { | ||
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"name": "DracoOmega", | ||
"email": "[email protected]", | ||
"date": "2024-11-18T19:08:51Z" | ||
}, | ||
"committer": { | ||
"name": "DracoOmega", | ||
"email": "[email protected]", | ||
"date": "2024-11-18T19:08:51Z" | ||
}, | ||
"message": "Fix various brokenness with exploding monster attributions (Midn8)\n\nThe most obvious breakage is that the player was incorrectly getting\npenance for blazeheart core explosions, but the player also was not getting\nXP for some things like ballisto spore explosions. I *think* this should\nstraighten most of that out.", | ||
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"comment_count": 0, | ||
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"signature": null, | ||
"payload": null, | ||
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} | ||
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{ | ||
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} | ||
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{ | ||
"sha": "524258f53f4222155e99a4a339a862d826836ec7", | ||
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"commit": { | ||
"author": { | ||
"name": "DracoOmega", | ||
"email": "[email protected]", | ||
"date": "2024-10-02T18:05:59Z" | ||
}, | ||
"committer": { | ||
"name": "DracoOmega", | ||
"email": "[email protected]", | ||
"date": "2024-11-16T04:16:40Z" | ||
}, | ||
"message": "New spell: Launch Clockwork Bee (level 3 Forgecraft)\n\nA starter spell for Forgewrights (and their first that actually places a\nmonster on the field), this creates a fast and powerful-for-its-level\nmechanical bee, with a number of specific limitations.\n\nCasting the spell requires a hostile target to point it at, and then\nwinding the bee's clockwork requires channelling it for several turns\nbefore it launches. The bee will fixate its attacks on the selected target\nwhile it lives (similar to how Haunt and Soul Splinter work), but can\nperform only a limited number of attacks before running out of power.\n\nWhen the bee runs out of power, it falls dormant to the ground. The player\ncan wind it back up again by attempting to move into its tile, which will\nrefill it with energy and even heal it a little (and is a lot faster than\nchannelling 4 turns to launch a new one).\n\nThe idea is that the slow deployment (that cannot be done pre-battle),\ncombined with the strong incentive to actually poke your bee when it falls\ndown, will make playing with this ally a distinctive experience. And its\nraw stats will make it feel good despite its limitations.\n\n(It even comes with rF+/rElec+ to make it play a little better with\nForgewright's level 4 spells.)", | ||
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"url": "https://api.github.com/repos/crawl/crawl/git/trees/a1547b4acfd909bd7f68ea074d413f4284f98a56" | ||
}, | ||
"url": "https://api.github.com/repos/crawl/crawl/git/commits/524258f53f4222155e99a4a339a862d826836ec7", | ||
"comment_count": 0, | ||
"verification": { | ||
"verified": false, | ||
"reason": "unsigned", | ||
"signature": null, | ||
"payload": null, | ||
"verified_at": null | ||
} | ||
}, | ||
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"comments_url": "https://api.github.com/repos/crawl/crawl/commits/524258f53f4222155e99a4a339a862d826836ec7/comments", | ||
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"html_url": "https://github.com/DracoOmega", | ||
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"repos_url": "https://api.github.com/users/DracoOmega/repos", | ||
"events_url": "https://api.github.com/users/DracoOmega/events{/privacy}", | ||
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