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Ballerburg SDL (modified for Microsoft Windows)
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monreal/baller-win
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============================ = Ballerburg SDL v1.2.0 = ============================ Copyright (C) 1987, 1989 Eckhard Kruse Copyright (C) 2010, 2015 Thomas Huth For my sister Martina Huth - I will never forget the countless happy hours that we had with this game during our childhood. 1) Lizenz --------- This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. 2) What is Ballerburg? ---------------------- Ballerburg is a classical castle combat game. Two castles, separated by a hill, shoot each other with their cannons until one of the king is hit or surrenders. Ballerburg was originally developed in 1987 by Eckhard Kruse for the Atari ST computers - a cutting-edge 16/32-bit computer at that time. Now, a quarter of a century later, here's the adaption of Ballerburg for recent operating systems that are supported by the SDL library (like GNU/Linux for example) - thanks to the original source code of the old Ballerburg that has kindly been released by Eckhard Kruse to the public. 3) Compiling and installing --------------------------- For compiling the source code of Ballerburg SDL, you need the GCC C-compiler, CMake and the SDL library (preferably version 1.2, see http://www.libsdl.org/). For configuring the build, you've got to run "cmake" first, using the path of the sources as parameter. Alternatively, you can also use the supplied "configure" script or a GUI tool like "cmake-gui". After the configuration step, you can compile the source code with "make" and if everything worked fine, install the program with "make install". 4) Starting the game -------------------- To run the game, simply execute the "ballerburg" program from the folder where you've installed the game into. The game itself should be self-explanatory most of the time, for the details please have a look at the manual in the doc directory. Please press the "ESC" key to enter the main menu (for setting up various game options or for starting a new game). Press "f" to toggle between windowed and fullscreen mode. The key "q" is used for leaving the game. 5) Contact ---------- If you have questions, suggestions or patches, please write a mail to the following address: huth at tuxfamily.org Now have fun with Ballerburg!
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