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revert if needed, Directly sending json info to plugin
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moraroy authored Feb 28, 2024
1 parent d2f6991 commit 9890c62
Showing 1 changed file with 31 additions and 28 deletions.
59 changes: 31 additions & 28 deletions NSLGameScanner.py
Original file line number Diff line number Diff line change
Expand Up @@ -1023,33 +1023,36 @@ def get_amazon_games():

# Assuming 'games' is a list of game dictionaries
games = [shortcut for shortcut in shortcuts['shortcuts'].values()]

# Create the path to the output file
output_file_path = f"{logged_in_home}/.config/systemd/user/NSLGameScanner_output.log"

# Open the output file in write mode
with open(output_file_path, 'w') as output_file:
for game in games:
# Skip if 'appname' or 'exe' is None
if game.get('appname') is None or game.get('exe') is None:
continue

# Create a dictionary to hold the shortcut information
shortcut_info = {
'appid': str(game.get('appid')),
'appname': game.get('appname'),
'exe': game.get('exe'),
'StartDir': game.get('StartDir'),
'icon': f"{logged_in_home}/.steam/root/userdata/{steamid3}/config/grid/{get_file_name('icons', game.get('appid'))}",
'LaunchOptions': game.get('LaunchOptions'),
'GameID': game.get('GameID', "default_game_id") # Use a default value if game_id is not defined
}

# Print the shortcut information in JSON format
message = json.dumps(shortcut_info)
print(message, flush=True) # Print to stdout

# Print the shortcut information to the output file
print(message, file=output_file, flush=True)

sys.path.append(f"{logged_in_home}/homebrew") # Add the directory containing aiohttp to the Python path
import aiohttp
import asyncio

async def send_data():
# Create a session
async with aiohttp.ClientSession() as session:
# Connect to the WebSocket
async with session.ws_connect('http://localhost:8765') as ws:
for game in games:
# Skip if 'appname' or 'exe' is None
if game.get('appname') is None or game.get('exe') is None:
continue

# Create a dictionary to hold the shortcut information
shortcut_info = {
'appid': str(game.get('appid')),
'appname': game.get('appname'),
'exe': game.get('exe'),
'StartDir': game.get('StartDir'),
'icon': f"{logged_in_home}/.steam/root/userdata/{steamid3}/config/grid/{get_file_name('icons', game.get('appid'))}",
'LaunchOptions': game.get('LaunchOptions'),
'GameID': game.get('GameID', "default_game_id") # Use a default value if game_id is not defined
}

# Send the JSON data to the WebSocket
await ws.send_json(shortcut_info)

# Run the send_data coroutine
asyncio.run(send_data())

print("All finished!")

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