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Destructo Island

Created in 72 hours using Unity as part of the Ludum Dare #38 Game Jam entry -

https://ldjam.com/events/ludum-dare/38/destructo-island

THE BRIEF

Captain Destructo has his own private island. A small world full of combat drones. The captain’s weapon of choice is a weapon called the MOAG with powerful nuclear capabilities. The nuclear rocket attachment is especially effective at taking out multiple enemies at once. The scope is a must use accessory and the captain executes his kills with precision.

Captain Destructo has never been killed until now….

THE TEAM

MorbidCamel MrKenzo

We are very pleased with the result although with a little bit more time we could have unleashed the code! The code allows for amazing flexibility it was surreal to see it all come together so quickly in the end. We donate our journey to the public realm with the hopes of inspiring more indie developers to take the dare!

@morbidcamel101‘s > Recommendation – use the scope!

@mrkenz0 > Get to higher ground!

Built in 72 hours using Unity.

THE GAME

Available for MacOs, Windows

Binaries and full source code: github.com/JohanOtto/Destructo/releases Full commit history: https://www.tribalmind.co/Journey/ludum-dare-38-morbidcamel

THE JOURNEY

MorbidCamel Twitch Channel: www.twitch.tv/morbidcamel101 MrKenz0 Twitch Channel: www.twitch.tv/mrkenz0

Problem solving was recorded in TribalMind

https://www.tribalmind.co/Journey/ludum-dare-38/5243

This project is now in the public realm… If we can do it - so can you! Take the dare!