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modified balance a bit for other game mechanics, feedback?
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lukas-buergi committed Jul 4, 2014
1 parent 8198eeb commit 36622e2
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Showing 8 changed files with 27 additions and 25 deletions.
10 changes: 5 additions & 5 deletions Boss.java
Original file line number Diff line number Diff line change
Expand Up @@ -7,12 +7,12 @@ public class Boss extends Monster
{
public Boss(){
imageLoc = "monster-red.png";
health=1000;
dropTime = 50;
health=281; //four red fireballs and one
dropTime = 40;
damage=15;
speed=(float)0.5;
angularSpeed = 5;
range = 5;
speed=(float)0.005;
angularSpeed = 3;
range = 10;
}

/**
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5 changes: 3 additions & 2 deletions FBlue.java
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,8 @@ public class FBlue extends Fireball
public FBlue(float direction){
super(direction);
imageLoc = "fireball-blue.png";
damage = 70;
maxAge = 15;
damage = 49;
maxAge = 40;
speed = 3;
}
}
5 changes: 3 additions & 2 deletions FPurple.java
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,8 @@ public class FPurple extends Fireball
public FPurple(float direction){
super(direction);
imageLoc = "fireball-purple.png";
damage=90;
maxAge=100;
damage=49;
maxAge=25;
speed=5;
}
}
2 changes: 1 addition & 1 deletion FRed.java
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@ public class FRed extends Fireball
public FRed(float direction){
super(direction);
imageLoc = "fireball.png";
damage = 40;
damage = 70;
maxAge = 90;
}
}
6 changes: 3 additions & 3 deletions Monster1.java
Original file line number Diff line number Diff line change
Expand Up @@ -7,11 +7,11 @@ public class Monster1 extends Monster
{
public Monster1(){
imageLoc = "monster-brown.png"; // choose image
health=300;
health=100;
damage=10;
dropTime = 75;
dropTime = 150;
angularSpeed = 2;
speed = (float)0.1;
speed = (float)0.05;
range = 8;
}

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2 changes: 1 addition & 1 deletion Monster2.java
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,7 @@
public class Monster2 extends Monster
{
public Monster2(){
health=300;
health=100;
damage=1;
speed=(float)0.8;
angularSpeed=6;
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2 changes: 1 addition & 1 deletion Player.java
Original file line number Diff line number Diff line change
Expand Up @@ -11,7 +11,7 @@ public Player(){
damage=5;
space=false;
dropTime = 50;
speed=1;
speed=2;
angularSpeed=3;
imageLoc = "player.png"; // choose image
visibleAlways = true; //players are visible by default
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20 changes: 10 additions & 10 deletions Welt.txt
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Expand Up @@ -6,13 +6,13 @@
ooooooooo++++++++----++------+
ooooooooo+-----------++---x--+
ooooooooo+----------c+++++++++
ooooooooo+#+++++++++#+
oooooo++++#++++oooo+#+++++++
oooooo+-------+oooo+-------+
oooooo+-------+oooo+---x---+
oooooo+-------+oooo+++++++++
oooooo+---b---+
oooooo+-------+
oooooo+-------+
oooooo+-------+
oooooo+++++++++
ooooooooo+-+++++++++#+
++++++++++-++++oooo+#+++++++
+--------+----+oooo+-------+
+--------++++-+oooo+---x---+
+-------------+oooo+++++++++
+---b---------+
+-------------+
+-------------+
+-------------+
+++++++++++++++

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