A Flutter Sound Pool for playing short media files.
Sound Pool caches audio tracks in memory. This can be useful in following scenarios:
- lower latency between play signal and actual playing of the sound (audio does not need to be read from disc/web),
- the same sound may be used multiple times.
Inspired by Android SoundPool API.
Example:
import 'package:soundpool/soundpool.dart';
Soundpool pool = Soundpool(streamType: StreamType.notification);
int soundId = await rootBundle.load("sounds/dices.m4a").then((ByteData soundData) {
return pool.load(soundData);
});
int streamId = await pool.play(soundId);