Releases: mrsharpoblunto/MGDF
Releases · mrsharpoblunto/MGDF
v0.16.3
Fixes
- Referencing .net 4.8 instead of 4.6 when ilmerging GamesManager assemblies
- Added code signing for published distributions
v0.16.2
v0.16.0
Fixes
Fixed some build warnings
Now initializing COM on main thread startup to get rid of some debug warnings.
Updates
Updated to VS2022
Updated Cake build system to 3.0
New interfaces
GPU timers now need to specify the device context they apply to & will fail if this is not the immediate context
Version 0.14.0
Fixes
- Fixed statistics tracking over https
- Better error reporting & handling for file system exceptions
- fixed crash trying to move non-existant log file.
- bug where keypress states locked when the window lost focus
- Fixed incorrect frame timings
Updates
- Added config properties to allow automated uploading of error logs and minidumps to an Amazon S3 bucket
- Updated to vs2019
- Updated .net version to 4.8
- Replaced nant with cake build system
New interfaces
- Added new debug overlay host interface
- Added interface for getting current depth stencil buffer
Version 0.12.43
- Fixed problems with new user preferences not being saved
Get the pre-built SDK at http://www.matchstickframework.org
Version 0.12.42
- Fixed problems with statistics permission continually re-prompting
- Fixed problems submitting statistics
Get the pre-built SDK at http://www.matchstickframework.org
Version 0.12.38
- Added extra RenderSettingsManager methods for setting the resolution to the monitors native resolution and for changing the window dimensions when in windowed mode
Get the pre-built SDK at http://www.matchstickframework.org