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# See https://help.github.com/articles/ignoring-files/ for more about ignoring files. | ||
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# dependencies | ||
# Dependencies | ||
/node_modules | ||
/.pnp | ||
.pnp.js | ||
.yarn/install-state.gz | ||
.yarn | ||
.yarnrc | ||
.yarn.lock | ||
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# testing | ||
/coverage | ||
# Next.js | ||
/.next | ||
/out | ||
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# next.js | ||
/.next/ | ||
/out/ | ||
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# production | ||
# Production | ||
/build | ||
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# misc | ||
# Miscellaneous | ||
.DS_Store | ||
*.pem | ||
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# debug | ||
# Debug | ||
npm-debug.log* | ||
yarn-debug.log* | ||
yarn-error.log* | ||
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# local env files | ||
.env*.local | ||
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# vercel | ||
.vercel | ||
# Local environment files | ||
.env.local | ||
.env.development.local | ||
.env.test.local | ||
.env.production.local | ||
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# typescript | ||
*.tsbuildinfo | ||
next-env.d.ts | ||
# Others | ||
.NOTES.md |
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/// <reference types="next" /> | ||
/// <reference types="next/image-types/global" /> | ||
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// NOTE: This file should not be edited | ||
// see https://nextjs.org/docs/basic-features/typescript for more information. |
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import type { Metadata } from 'next' | ||
import { Inter } from 'next/font/google' | ||
import './globals.css' | ||
import type { Metadata } from "next"; | ||
import { Inter } from "next/font/google"; | ||
import "./globals.css"; | ||
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const inter = Inter({ subsets: ['latin'] }) | ||
const inter = Inter({ subsets: ["latin"] }); | ||
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export const metadata: Metadata = { | ||
title: 'Create Next App', | ||
description: 'Generated by create next app', | ||
} | ||
title: "Create Next App", | ||
description: "Generated by create next app", | ||
}; | ||
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export default function RootLayout({ | ||
children, | ||
}: { | ||
children: React.ReactNode | ||
readonly children: React.ReactNode; | ||
}) { | ||
return ( | ||
<html lang="en"> | ||
<body className={inter.className}>{children}</body> | ||
</html> | ||
) | ||
); | ||
} |
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import Image from 'next/image' | ||
"use client"; | ||
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import Choose from "@/components/Choose"; | ||
import GameOver from "@/components/GameOver"; | ||
import Play from "@/components/Play"; | ||
import Toss from "@/components/Toss"; | ||
import { useState } from "react"; | ||
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export default function Home() { | ||
return ( | ||
<main className="flex min-h-screen flex-col items-center justify-between p-24"> | ||
<div className="z-10 max-w-5xl w-full items-center justify-between font-mono text-sm lg:flex"> | ||
<p className="fixed left-0 top-0 flex w-full justify-center border-b border-gray-300 bg-gradient-to-b from-zinc-200 pb-6 pt-8 backdrop-blur-2xl dark:border-neutral-800 dark:bg-zinc-800/30 dark:from-inherit lg:static lg:w-auto lg:rounded-xl lg:border lg:bg-gray-200 lg:p-4 lg:dark:bg-zinc-800/30"> | ||
Get started by editing | ||
<code className="font-mono font-bold">src/app/page.tsx</code> | ||
</p> | ||
<div className="fixed bottom-0 left-0 flex h-48 w-full items-end justify-center bg-gradient-to-t from-white via-white dark:from-black dark:via-black lg:static lg:h-auto lg:w-auto lg:bg-none"> | ||
<a | ||
className="pointer-events-none flex place-items-center gap-2 p-8 lg:pointer-events-auto lg:p-0" | ||
href="https://vercel.com?utm_source=create-next-app&utm_medium=appdir-template&utm_campaign=create-next-app" | ||
target="_blank" | ||
rel="noopener noreferrer" | ||
> | ||
By{' '} | ||
<Image | ||
src="/vercel.svg" | ||
alt="Vercel Logo" | ||
className="dark:invert" | ||
width={100} | ||
height={24} | ||
priority | ||
/> | ||
</a> | ||
</div> | ||
</div> | ||
const [tossed, setTossed] = useState(false); // to check if the toss is done | ||
const [choosed, setChoosed] = useState(false); // to check if the user has choosed batting or bowling | ||
const [userBatting, setUserBatting] = useState(false); // to check if the user is batting | ||
const [toss, setToss] = useState(""); // to store the toss result | ||
const [play, setPlay] = useState(false); // to check if the game is started | ||
const [userScore, setUserScore] = useState(0); // to store the user score | ||
const [computerScore, setComputerScore] = useState(0); // to store the computer score | ||
const [firstInning, setFirstInning] = useState(true); // to check if the first inning is done | ||
const [balls, setBalls] = useState(0); // to store the balls | ||
const [gameOver, setGameOver] = useState(false); | ||
const [message, setMessage] = useState(""); | ||
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<div className="relative flex place-items-center before:absolute before:h-[300px] before:w-[480px] before:-translate-x-1/2 before:rounded-full before:bg-gradient-radial before:from-white before:to-transparent before:blur-2xl before:content-[''] after:absolute after:-z-20 after:h-[180px] after:w-[240px] after:translate-x-1/3 after:bg-gradient-conic after:from-sky-200 after:via-blue-200 after:blur-2xl after:content-[''] before:dark:bg-gradient-to-br before:dark:from-transparent before:dark:to-blue-700 before:dark:opacity-10 after:dark:from-sky-900 after:dark:via-[#0141ff] after:dark:opacity-40 before:lg:h-[360px] z-[-1]"> | ||
<Image | ||
className="relative dark:drop-shadow-[0_0_0.3rem_#ffffff70] dark:invert" | ||
src="/next.svg" | ||
alt="Next.js Logo" | ||
width={180} | ||
height={37} | ||
priority | ||
/> | ||
</div> | ||
function restart() { | ||
setTossed(false); | ||
setChoosed(false); | ||
setUserBatting(false); | ||
setToss(""); | ||
setPlay(false); | ||
setUserScore(0); | ||
setComputerScore(0); | ||
setFirstInning(true); | ||
setBalls(0); | ||
setGameOver(false); | ||
setMessage(""); | ||
} | ||
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<div className="mb-32 grid text-center lg:max-w-5xl lg:w-full lg:mb-0 lg:grid-cols-4 lg:text-left"> | ||
<a | ||
href="https://nextjs.org/docs?utm_source=create-next-app&utm_medium=appdir-template&utm_campaign=create-next-app" | ||
className="group rounded-lg border border-transparent px-5 py-4 transition-colors hover:border-gray-300 hover:bg-gray-100 hover:dark:border-neutral-700 hover:dark:bg-neutral-800/30" | ||
target="_blank" | ||
rel="noopener noreferrer" | ||
> | ||
<h2 className={`mb-3 text-2xl font-semibold`}> | ||
Docs{' '} | ||
<span className="inline-block transition-transform group-hover:translate-x-1 motion-reduce:transform-none"> | ||
-> | ||
</span> | ||
</h2> | ||
<p className={`m-0 max-w-[30ch] text-sm opacity-50`}> | ||
Find in-depth information about Next.js features and API. | ||
</p> | ||
</a> | ||
function generateToss() { | ||
const random = Math.random(); | ||
if (random < 0.5) { | ||
return "Heads"; | ||
} else { | ||
return "Tails"; | ||
} | ||
} | ||
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<a | ||
href="https://nextjs.org/learn?utm_source=create-next-app&utm_medium=appdir-template-tw&utm_campaign=create-next-app" | ||
className="group rounded-lg border border-transparent px-5 py-4 transition-colors hover:border-gray-300 hover:bg-gray-100 hover:dark:border-neutral-700 hover:dark:bg-neutral-800/30" | ||
target="_blank" | ||
rel="noopener noreferrer" | ||
> | ||
<h2 className={`mb-3 text-2xl font-semibold`}> | ||
Learn{' '} | ||
<span className="inline-block transition-transform group-hover:translate-x-1 motion-reduce:transform-none"> | ||
-> | ||
</span> | ||
</h2> | ||
<p className={`m-0 max-w-[30ch] text-sm opacity-50`}> | ||
Learn about Next.js in an interactive course with quizzes! | ||
</p> | ||
</a> | ||
function generateComputerChoice() { | ||
const random = Math.random(); | ||
if (random < 0.5) { | ||
return "Batting"; | ||
} else { | ||
return "Bowling"; | ||
} | ||
} | ||
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<a | ||
href="https://vercel.com/templates?framework=next.js&utm_source=create-next-app&utm_medium=appdir-template&utm_campaign=create-next-app" | ||
className="group rounded-lg border border-transparent px-5 py-4 transition-colors hover:border-gray-300 hover:bg-gray-100 hover:dark:border-neutral-700 hover:dark:bg-neutral-800/30" | ||
target="_blank" | ||
rel="noopener noreferrer" | ||
> | ||
<h2 className={`mb-3 text-2xl font-semibold`}> | ||
Templates{' '} | ||
<span className="inline-block transition-transform group-hover:translate-x-1 motion-reduce:transform-none"> | ||
-> | ||
</span> | ||
</h2> | ||
<p className={`m-0 max-w-[30ch] text-sm opacity-50`}> | ||
Explore starter templates for Next.js. | ||
</p> | ||
</a> | ||
function handleSubmit(event: any) { | ||
setTossed(true); | ||
console.log(event.target.value); | ||
if (event.target.value === generateToss()) { | ||
setToss("You won the toss"); | ||
} else { | ||
setToss("You lost the toss"); | ||
const computerChoice = generateComputerChoice(); | ||
if (computerChoice == "Batting") { | ||
setUserBatting(false); | ||
} else { | ||
setUserBatting(true); | ||
} | ||
setChoosed(true); | ||
setPlay(true); | ||
} | ||
} | ||
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<a | ||
href="https://vercel.com/new?utm_source=create-next-app&utm_medium=appdir-template&utm_campaign=create-next-app" | ||
className="group rounded-lg border border-transparent px-5 py-4 transition-colors hover:border-gray-300 hover:bg-gray-100 hover:dark:border-neutral-700 hover:dark:bg-neutral-800/30" | ||
target="_blank" | ||
rel="noopener noreferrer" | ||
> | ||
<h2 className={`mb-3 text-2xl font-semibold`}> | ||
Deploy{' '} | ||
<span className="inline-block transition-transform group-hover:translate-x-1 motion-reduce:transform-none"> | ||
-> | ||
</span> | ||
</h2> | ||
<p className={`m-0 max-w-[30ch] text-sm opacity-50`}> | ||
Instantly deploy your Next.js site to a shareable URL with Vercel. | ||
function generateComputerScore() { | ||
return Math.floor(Math.random() * 6) + 1; | ||
} | ||
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function handleUserBatting(userShot: number, computerShot: number) { | ||
if (userShot === computerShot) { | ||
if (firstInning) { | ||
setFirstInning(false); | ||
setUserBatting(false); | ||
} else { | ||
setGameOver(true); | ||
setMessage("You are out. Computer won the match"); | ||
} | ||
} else { | ||
setUserScore(userScore + userShot); | ||
} | ||
} | ||
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function handleUserBowling(userShot: number, computerShot: number) { | ||
if (userShot === computerShot) { | ||
if (firstInning) { | ||
setFirstInning(false); | ||
setUserBatting(true); | ||
} else { | ||
setGameOver(true); | ||
setMessage("Computer is out. You won the match"); | ||
} | ||
} else { | ||
setComputerScore(computerScore + computerShot); | ||
} | ||
} | ||
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function handlePlay(event: any) { | ||
if (balls === 6) { | ||
if (firstInning) { | ||
setFirstInning(false); | ||
setUserBatting(!userBatting); | ||
setBalls(0); | ||
} else { | ||
setGameOver(true); | ||
if (userScore > computerScore) { | ||
setMessage("You won the match"); | ||
} else if (computerScore > userScore) { | ||
setMessage("Computer won the match"); | ||
} else { | ||
setMessage("Match draw"); | ||
} | ||
} | ||
} | ||
const userShot = parseInt(event.target.value); | ||
const computerShot = generateComputerScore(); | ||
setBalls(balls + 1); | ||
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if (userBatting) { | ||
handleUserBatting(userShot, computerShot); | ||
} else { | ||
handleUserBowling(userShot, computerShot); | ||
} | ||
} | ||
if (gameOver) { | ||
return <GameOver message={message} restart={restart} />; | ||
} | ||
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return ( | ||
<div className="flex items-center justify-center"> | ||
<div> | ||
{!tossed && <Toss handleSubmit={handleSubmit} />} | ||
{tossed && !choosed && toss == "You won the toss" && ( | ||
<Choose | ||
setUserBatting={setUserBatting} | ||
setChoosed={setChoosed} | ||
setPlay={setPlay} | ||
/> | ||
)} | ||
{choosed && toss == "You lost the toss" && ( | ||
<p> | ||
{userBatting | ||
? "Computer won the toss and choose bowling" | ||
: "Computer won the toss and choose batting"} | ||
</p> | ||
</a> | ||
)} | ||
{play && ( | ||
<Play | ||
userBatting={userBatting} | ||
handlePlay={handlePlay} | ||
computerScore={computerScore} | ||
userScore={userScore} | ||
balls={balls} | ||
firstInning={firstInning} | ||
gameOver={gameOver} | ||
/> | ||
)} | ||
</div> | ||
</main> | ||
) | ||
</div> | ||
); | ||
} |
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