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Optimize resource restart/stop performance #4421
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            MohabCodeX
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      3247437
              
                Implement bulk tree deletion for elements and add CEntityRemoveTreePa…
              
              
                MohabCodeX 58fa3b2
              
                Merge branch 'multitheftauto:master' into fix/bulk-element-destruction
              
              
                MohabCodeX 60a6933
              
                Merge branch 'multitheftauto:master' into fix/bulk-element-destruction
              
              
                MohabCodeX 549f278
              
                Refactor
              
              
                MohabCodeX ab63def
              
                Merge branch 'master' into fix/bulk-element-destruction
              
              
                MohabCodeX 25003db
              
                Merge branch 'master' into fix/bulk-element-destruction
              
              
                MohabCodeX 023e43c
              
                Merge branch 'master' into fix/bulk-element-destruction
              
              
                MohabCodeX 44ce248
              
                Merge branch 'master' into fix/bulk-element-destruction
              
              
                MohabCodeX 0982d71
              
                Merge branch 'master' into fix/bulk-element-destruction
              
              
                MohabCodeX b311c71
              
                Merge branch 'master' into fix/bulk-element-destruction
              
              
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            28 changes: 28 additions & 0 deletions
          
          28 
        
  Server/mods/deathmatch/logic/packets/CEntityRemoveTreePacket.cpp
  
  
      
      
   
        
      
      
    
  
    
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              | Original file line number | Diff line number | Diff line change | 
|---|---|---|
| @@ -0,0 +1,28 @@ | ||
| /***************************************************************************** | ||
| * | ||
| * PROJECT: Multi Theft Auto | ||
| * LICENSE: See LICENSE in the top level directory | ||
| * | ||
| * Multi Theft Auto is available from https://www.multitheftauto.com/ | ||
| * | ||
| *****************************************************************************/ | ||
| 
     | 
||
| #include "StdInc.h" | ||
| #include "CEntityRemoveTreePacket.h" | ||
| #include "CElement.h" | ||
| #include <cstdint> | ||
                
      
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| 
     | 
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| bool CEntityRemoveTreePacket::Write(NetBitStreamInterface& bitStream) const | ||
| { | ||
| if (m_rootElements.empty()) | ||
| return false; | ||
| 
     | 
||
| bitStream.WriteCompressed(static_cast<std::uint16_t>(m_rootElements.size())); | ||
| 
     | 
||
| for (const auto* element : m_rootElements) | ||
| { | ||
| bitStream.Write(element->GetID()); | ||
| } | ||
| 
     | 
||
| return true; | ||
| } | ||
        
          
          
            31 changes: 31 additions & 0 deletions
          
          31 
        
  Server/mods/deathmatch/logic/packets/CEntityRemoveTreePacket.h
  
  
      
      
   
        
      
      
    
  
    
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              | Original file line number | Diff line number | Diff line change | 
|---|---|---|
| @@ -0,0 +1,31 @@ | ||
| /***************************************************************************** | ||
| * | ||
| * PROJECT: Multi Theft Auto | ||
| * LICENSE: See LICENSE in the top level directory | ||
| * | ||
| * Multi Theft Auto is available from https://www.multitheftauto.com/ | ||
| * | ||
| *****************************************************************************/ | ||
| 
     | 
||
| #pragma once | ||
| 
     | 
||
| #include "CPacket.h" | ||
| #include <vector> | ||
| #include <cstddef> | ||
                
      
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| 
     | 
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| class CEntityRemoveTreePacket final : public CPacket | ||
| { | ||
| public: | ||
| ePacketID GetPacketID() const noexcept override { return PACKET_ID_ENTITY_REMOVE_TREE; } | ||
| unsigned long GetFlags() const noexcept override { return PACKET_HIGH_PRIORITY | PACKET_RELIABLE | PACKET_SEQUENCED; } | ||
| 
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| bool Write(NetBitStreamInterface& bitStream) const override; | ||
| 
     | 
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| void AddRootElement(CElement* element) { m_rootElements.push_back(element); } | ||
| void Clear() noexcept { m_rootElements.clear(); } | ||
| bool IsEmpty() const noexcept { return m_rootElements.empty(); } | ||
| std::size_t GetRootElementCount() const noexcept { return m_rootElements.size(); } | ||
| 
     | 
||
| private: | ||
| std::vector<CElement*> m_rootElements; | ||
| }; | ||
  
    
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