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webgl-parallel_shader_compile
webgl-parallel_shader_compile PublicTesting of KHR_parallel_shader_compile extension for WebGL
1,209 contributions in the last year
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Contribution activity
April 2025
Created 18 commits in 2 repositories
Created a pull request in playcanvas/engine that received 2 comments
Convert JS based particle shader generator to define based
last particle generator has been moved to use defines based ubershader system main vs and ps code was moved to chunks allows easy porting to WGSL
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Opened 17 other pull requests in 2 repositories
playcanvas/engine
1
open
15
merged
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[Fix] Fix CameraComponent.fog behavior
This contribution was made on Apr 7
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[Fix] Update to disk/sphere area lights to avoid NaN values
This contribution was made on Apr 7
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Final refactor of standard shader generator - shader code moved to chunks
This contribution was made on Apr 4
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Refactor lightmap part of shader generation by the standard materials
This contribution was made on Apr 4
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Refactored clearCoat shader generation
This contribution was made on Apr 3
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[Fix] Fixed to clear coat normal map being ignored
This contribution was made on Apr 3
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Refactor the use of emissive data during shader generation
This contribution was made on Apr 3
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Refactor AO standard material shader generation
This contribution was made on Apr 3
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Refactored dealing with specular chunks / textures in standard shader generator
This contribution was made on Apr 3
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Refactor shader generator for Iridescence + bug fix
This contribution was made on Apr 2
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Refactored standard material refraction / transmission + example
This contribution was made on Apr 2
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[Fix] Color and Depth Grab Pass would in some cases ignore being enabled
This contribution was made on Apr 2
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Moved the contact hadening shadow example to tests / hidden from published builds
This contribution was made on Apr 2
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Refactored the normal maps code generation for Standard frontend
This contribution was made on Apr 1
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Refactor the way diffuse, opacity and parallax code is generated for Standard frontend
This contribution was made on Apr 1
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[Fix] Fixed manual loading of .hdr files using incorrect type / encoding
This contribution was made on Apr 1
playcanvas/developer.playcanvas.com
1
merged
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Updated chunk migration with changes for engine 2.7
This contribution was made on Apr 4
Reviewed 12 pull requests in 3 repositories
playcanvas/engine
9 pull requests
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WebGPU texture read fix
This contribution was made on Apr 7
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Improve JSDoc for Standard Material
This contribution was made on Apr 4
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Assign some missing category JSDoc tags
This contribution was made on Apr 4
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Ply fetch
This contribution was made on Apr 4
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Tweaks to Anim API docs
This contribution was made on Apr 3
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Refactor Asset class
This contribution was made on Apr 3
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Improve Euler-related docs
This contribution was made on Apr 2
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Refactor the way diffuse, opacity and parallax code is generated for Standard frontend
This contribution was made on Apr 2
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Improve API docs for ModelComponent and RenderComponent
This contribution was made on Apr 1
playcanvas/supersplat
2 pull requests
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Camera animation export fix
This contribution was made on Apr 7
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Another build update
This contribution was made on Apr 2
playcanvas/supersplat-viewer
1 pull request
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Xr update
This contribution was made on Apr 2
Opened 2 issues in 1 repository
playcanvas/engine
2
open
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Screen Space particle issue when cpu particles are used
This contribution was made on Apr 4
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Invalid shader is generated when refraction is enabled without metalness
This contribution was made on Apr 2