This course is about common GOF (Gang Of Four) Design Patterns implemented in Python.
A Design Pattern is a description or template that can be repeatedly applied to a commonly recurring problem in software design.
You will find a familiarity with Design Patterns very useful when planning, discussing, developing, managing and documenting your applications from now on and into the future.
You will learn these Design Patterns
- Creational
- Factory
- Abstract Factory
- Builder
- Prototype
- Singleton
- Structural
- Behavioural
- Command
- Chain of Responsibility
- Observer Pattern
- Interpreter
- Iterator
- Mediator
- Memento
- State
- Strategy
- Template
- Visitor
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