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ninjafella edited this page May 6, 2022
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This is the place where I will document the codebase and give instructions on how to use and expand it.
Check out the Setup Guide to get started. Please also take a look at the Guide to the Hybrid System aswell.
- Physics Hands
- Full Physics Hands with multiple modes
- Physical Grabbing
- Grabbing with differnt physics based solutions
- Auto Hand Poses
- Automatic Hand Pose generation with procedural placement
- Custom Hand Poses
- Create custom Hand Poses and Grab Points
- Interactions
- Scripted Interactions, hightly customisable
- Phyical Interacitons
- Physics/Joint based interacitons
- Line Grabs
- Grab Points defined by a line, including hand alignment
- Full Physics Body
- Boneworks-esque fully simulated body
- Physical Arms
- Arms with simulated strenght
- Physical Crouch
- Crouch under objects with simulated Legs, Torso and Head
- Physical Climbing
- Climb by using your own strength, nothing is scripted
- Physical Stabbing
- Stabbing allows for simulated impaling, using physics joints
- Bug fixes
- Hunting Rifle Model from XianGrim
- PhysicsBody improvements
- LocoSphere improvements
- Improved TrackDrivers
- Improved MovementSystems
- Improved Active Joint Driver (more accurate tracking and more parameters exposed to user)
- Fixed Locosphere Movement being jittery