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ninjafella edited this page May 6, 2022 · 7 revisions

Welcome to the FusionXR wiki!

This is the place where I will document the codebase and give instructions on how to use and expand it.

Getting started

Check out the Setup Guide to get started. Please also take a look at the Guide to the Hybrid System aswell.

Features

List of currently implemented features

  • Physics Hands
    • Full Physics Hands with multiple modes
  • Physical Grabbing
    • Grabbing with differnt physics based solutions
  • Auto Hand Poses
    • Automatic Hand Pose generation with procedural placement
  • Custom Hand Poses
    • Create custom Hand Poses and Grab Points
  • Interactions
    • Scripted Interactions, hightly customisable
  • Phyical Interacitons
    • Physics/Joint based interacitons
  • Line Grabs
    • Grab Points defined by a line, including hand alignment
  • Full Physics Body
    • Boneworks-esque fully simulated body
  • Physical Arms
    • Arms with simulated strenght
  • Physical Crouch
    • Crouch under objects with simulated Legs, Torso and Head
  • Physical Climbing
    • Climb by using your own strength, nothing is scripted
  • Physical Stabbing
    • Stabbing allows for simulated impaling, using physics joints

This video will show off all of the currently implemented features

IMAGE ALT TEXT HERE

Latest changes

v0.17-alpha

  • Bug fixes
  • Hunting Rifle Model from XianGrim
  • PhysicsBody improvements
  • LocoSphere improvements
  • Improved TrackDrivers
  • Improved MovementSystems
  • Improved Active Joint Driver (more accurate tracking and more parameters exposed to user)
  • Fixed Locosphere Movement being jittery