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use NativeLibrary to try loading libgamemodeauto.so.0 #2

use NativeLibrary to try loading libgamemodeauto.so.0

use NativeLibrary to try loading libgamemodeauto.so.0 #2

Triggered via push August 12, 2023 20:46
Status Success
Total duration 1m 26s
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build.yml

on: push
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30 warnings
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Util/ApiHelpers.cs#L72
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Dalamud/DalamudSettings.cs#L10
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Game/Exceptions/OauthLoginException.cs#L13
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Game/Exceptions/OauthLoginException.cs#L21
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/PlatformAbstractions/IDalamudRunner.cs#L10
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/PlatformAbstractions/IGameRunner.cs#L8
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/PlatformAbstractions/ISteam.cs#L13
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/SeVersion.cs#L5
'SeVersion' defines operator == or operator != but does not override Object.Equals(object o)
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/SeVersion.cs#L5
'SeVersion' defines operator == or operator != but does not override Object.GetHashCode()
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Storage.cs#L10
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Util/ApiHelpers.cs#L72
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Dalamud/DalamudSettings.cs#L10
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Patching/IndexedZiPatch/IndexedZiPatchIndexLocalInstaller.cs#L17
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/PlatformAbstractions/IDalamudRunner.cs#L10
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/PlatformAbstractions/IGameRunner.cs#L8
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/PlatformAbstractions/ISteam.cs#L13
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Game/Patch/PatchInstaller.cs#L19
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/SeVersion.cs#L5
'SeVersion' defines operator == or operator != but does not override Object.Equals(object o)
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/SeVersion.cs#L5
'SeVersion' defines operator == or operator != but does not override Object.GetHashCode()
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Game/Patch/PatchInstallerException.cs#L7
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Dalamud/DalamudSettings.cs#L10
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Encryption/Ticket.cs#L28
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Game/Exceptions/OauthLoginException.cs#L13
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Game/Exceptions/OauthLoginException.cs#L21
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Game/Patch/PatchInstaller.cs#L19
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Game/Patch/PatchInstallerException.cs#L7
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Patching/IndexedZiPatch/IndexedZiPatchIndexLocalInstaller.cs#L17
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Patching/ZiPatch/Util/SqexFile.cs#L18
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Patching/ZiPatch/Util/SqexFileStream.cs#L14
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Patching/ZiPatch/ZiPatchException.cs#L7
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.