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Merge pull request #5 from nawta/develop
deleted template posts, added my research project posts
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--- | ||
cover: "./afterlaughter.jpg" | ||
date: "2021-12-07" | ||
title: "After Laughter" | ||
areas: | ||
- Research | ||
--- | ||
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外国語の学習には音読, | ||
多読, | ||
多聴など, | ||
様々な学習方法があり, | ||
そのための教材としても本, | ||
動画, | ||
音楽など様々な媒体が用いられている. | ||
その中でも, | ||
海外ドラマなどの外国語動画をたくさん視聴する学習法(Extensive Viewing)には, | ||
娯楽性が高く学習者のモチベーションを維持しやすい, | ||
劇中において実践的な言語の言い回しが用いられているなどの様々なメリットがある. | ||
しかし, | ||
多くの外国語学習者は, | ||
母語話者と同じように聴き取りを行えないために, | ||
Extensive Viewingを行う際, | ||
動画の再生速度についていけない場面に多く直面する. | ||
このため, | ||
母語話者向けの動画コンテンツを通常の再生速度のまま教材として扱うことは難しい. | ||
よって, | ||
本研究では動画再生速度の個人最適化システムの開発および有用性の検証を行った. | ||
本研究においては,学習者のシチュエーションコメディ視聴中の笑いどころに | ||
おける表情に基づき再生速度を最適化する.このシステムを用いて学習することにより, | ||
ビデオ教材の難易度を調整することができるため, | ||
Extensive Viewingや多聴学習を行う際に用いることができる学習教材の選択肢が広がる. |
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cover: "./cicada.jpg" | ||
date: "2021-03-10" | ||
title: "Insect-Computer Hybrid Speaker" | ||
areas: | ||
- Research | ||
--- | ||
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昆虫を制御する手法の研究, | ||
Userが昆虫を制御するインターフェースの研究, | ||
制御に加え昆虫からUserへのフィードバックを可能にする研究がされてきた. | ||
しかしながら, | ||
昆虫から第三者へのインタラクションとして用いられることはなかった. | ||
この論文では, | ||
Electrical Muscle Stimulation (EMS)によって, | ||
発音筋を制御し, | ||
蝉をスピーカとして使用する手法を提案する. | ||
実際に, | ||
我々はパッヘルベルのカノンをセミに演奏させた([Video](https://www.youtube.com/watch?v=wdhv4QByH6c)). | ||
この技術を用いることにより, | ||
昆虫を媒体とした新しい人間間のインタラクションができる可能性が示された. |
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