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Co-authored-by: Technici4n <[email protected]> Co-authored-by: Sebastian Hartte <[email protected]>
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<component name="ProjectRunConfigurationManager"> | ||
<configuration default="true" type="JUnit" factoryName="JUnit"> | ||
<option name="MAIN_CLASS_NAME" value="" /> | ||
<option name="METHOD_NAME" value="" /> | ||
<option name="TEST_OBJECT" value="class" /> | ||
<option name="VM_PARAMETERS" value="-ea --add-opens=java.base/java.lang.invoke=ALL-UNNAMED" /> | ||
<method v="2"> | ||
<option name="Make" enabled="true" /> | ||
</method> | ||
</configuration> | ||
</component> |
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# Fancy Mod Loader | ||
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The mod loader used by [NeoForge](https://github.com/neoforged/NeoForge). | ||
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## Extension Points | ||
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### Mod File Candidate Locators | ||
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Responsible for locating potential mod files. Filesystem locations, virtual jars or even full mod-files can be reported to the discovery pipeline for inclusion in the mod loading process. | ||
The pipeline also offers a way for locators to add issues (warnings & errors) that will later be shown to the user when mod loading concludes. | ||
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Interface: `net.neoforged.neoforgespi.locating.IModFileCandidateLocator` | ||
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Resolved via Java ServiceLoader. | ||
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You can construct a basic locator to scan a folder for mods by using `IModFileCandidateLocator.forFolder`. This can be | ||
useful if your locator generates a folder on-disk and wants to delegate to default behavior for it (For example used | ||
by [ServerPackLocator](https://github.com/marchermans/serverpacklocator/)). | ||
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### Mod File Readers | ||
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Responsible for creating a `IModFile` for mod file candidates. | ||
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The default implementation will resolve the type of the mod file by inspecting the Jar manifest or the mod metadata | ||
file (`neoforge.mods.toml`) and return an `IModFile` instance if this succeeds. | ||
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Interface: `net.neoforged.neoforgespi.locating.IModFileReader` | ||
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Resolved via Java ServiceLoader. | ||
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Mod file instances can be created using the static methods on `IModFile`. |
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